(3) Sulimo Mandrallorn: hey hey
(1) Rasorow: Hello
** (3) Sulimo Mandrallorn plays around with Astonshell some more **
(4) Cyclop: greetings
(4) Cyclop: be back in a couple
(6) Lae'nial (enter): 18:01
(6) Lae'nial: Hello
(4) Cyclop: greetings cheeze ball
(6) Lae'nial: No, no, I EAT cheese ball. I'm a mouse.
(4) Cyclop: your a house?
(6) Lae'nial: Your a louse?
(4) Cyclop: you wear a blouse?
(7) Wulf (enter): 18:06
(4) Cyclop: your not the sous it's Draknor
(1) Rasorow: Hail Ranger
(7) Wulf: well met.
(7) Wulf: Was a bit worried last week. Thought I might not be able to play anymore. Luckily I didn't get the job I tried for :)
** (3) Sulimo Mandrallorn has new toy to play with www.astonshell.com **
(1) Rasorow: Is it any good Sulimo?
(7) Wulf: Its not a toy, its just a desktop
(4) Cyclop: that's not good. job always better than this in the long run
(4) Cyclop: then again I do some of my best work for the game at work :-)
(1) Rasorow: LOL
(7) Wulf: the best job would be games designer, where your job is to play games
(1) Rasorow: checking soem modifiers I corrected please ignore
(1) Rasorow: Handaxe Attack Roll: [1d20+1] -> [9,1] = (10)===> DMG: [1d6+2] -> [6,2] = (8)
(1) Rasorow: Axe, throwing Attack Roll: [1d20+3] -> [18,3] = (21)===> DMG: [1d6+2] -> [6,2] = (8)
(4) Cyclop: nope that job is your life;.
(1) Rasorow: Longbow Attack Roll: [1d20+4] -> [20,4] = (24)===> DMG: [1d8+0] -> [8,0] = (8)
(4) Cyclop: I was a game designer.
(4) Cyclop: gave it up 2 years ago.
(4) Cyclop: I guess Draknor is the only one missing.
(1) Rasorow: Yeah I knew someone that was a designer... they didnt sleep always had code to crank out
(3) Sulimo Mandrallorn: Rasorow, seems so. Sivran recommends it... ;)
(1) Rasorow: hmmmm
(3) Sulimo Mandrallorn: Wulf, it is so a toy
(3) Sulimo Mandrallorn: It has blinky stuff, and floating folders that pop out at you when you mouseover them, and everything! ;)
(7) Wulf: Well if its so good, why hasn't microsoft bought them out yet?
(1) Rasorow: Yeah but if you lock it down like it says it looks like you would have problems installing things and I am always installing stuff
(3) Sulimo Mandrallorn: MS doesnt give a damn about a stable or featured shell
(1) Rasorow: Microsoft doesnt want to admit they never designed Windows in the frist place but stole it from others
(4) Cyclop: decision time
(4) Cyclop: Play without Draknor? Or should I or someone else run his character?
(4) Cyclop: Add your mini to the map please, Lae'nial
(1) Rasorow: we need the dwarf for the lair - so someone run the char if we take the lair
(6) Lae'nial: Yeah, the dwarf is our other heavy.
(6) Lae'nial: BRB
(1) Rasorow: Is anyone hurt still from the last fight?
(4) Cyclop: ok while we wait for Lae'Nial to return I will sum up the last session
(4) Cyclop: nope no injuries or scratches
(4) Cyclop: Two ogres and one minotaur youth were killed.
(6) Lae'nial: Back.
(4) Cyclop: Now only hard task is to navigate the thorn maze.
(1) Rasorow: We are back tracking the minotaur youth and orges through the maze correct?
(4) Cyclop: Here are the guidelines for tracking the minotaur's path.
(6) Lae'nial: Kinda strange...Some of the sentences are coloured blue, some black.
(4) Cyclop: The maze is huge, could take 2-10 hours for a good tracker to get through.
(7) Wulf: i think we chose different colours for text
(4) Cyclop: But you have fresh tracks
(6) Lae'nial: Well, that would explain it.
(4) Cyclop: Who can track?
(1) Rasorow: me
(4) Cyclop: Up to three can attempt to follow the tracks.
(6) Lae'nial: Does Knowledge:nature count?
(7) Wulf: I can, they came out here
(4) Cyclop: Grull is a good trackers
(4) Cyclop: nice,
(4) Cyclop: what are your bonus' for tracking?
(3) Sulimo Mandrallorn: Knowledge: Nature does not really substitute for Wilderness Lore...
(1) Rasorow: +3
(7) Wulf: I have +7 to wilderness lore
(6) Lae'nial: I have knowledge about nature, that could include tracks.
(6) Lae'nial: ..
(4) Cyclop: Grull has a +2
(3) Sulimo Mandrallorn: It is more theoretical knowldedge, not practical knowledge.
(3) Sulimo Mandrallorn: Knowledge skills dont replace actual craft, profession, etc.skills.
(4) Cyclop: It's a base of 13 to track
(7) Wulf: I think knowledge would be "this is an oak leaf" wilderness lore is "these are orc tracks leading east"
(1) Rasorow: Book knowledge vs actual skill knowledge Lae'nial
(6) Lae'nial: Makes sense.
(4) Cyclop: Wulf as Ranger you still should have the skill
(3) Sulimo Mandrallorn: Hmm... apparently I have a level in Wilderness Lore. So I get a nice +2...
** (6) Lae'nial identify's some leaves... **
(6) Lae'nial: Knowledge: Nature Skill Check: [1d20+8] -> [8,8] = (16)
(7) Wulf: I have both knowledge and lore
(1) Rasorow: So we roll?
(4) Cyclop: ok now all three Ras @ 10+. Grull & Wulf @11+
(4) Cyclop: hold on still explaining.
** (6) Lae'nial identify's an oak leaf, a birch leaf, and a go leaf. **
(4) Cyclop: You have to have a group pass, 8 consecutive times to follow the tracks.
(4) Cyclop: Just one out of the three.
(4) Cyclop: Any miss, starts the tracking over from 1.
(1) Rasorow: + 10 total?
(4) Cyclop: yes, other two roll 11 or better to follow track.
(4) Cyclop: Now after each tracking roll the entire group has to make a dex roll to keep from getting scratched by the thorns.
** (1) Rasorow checks his healing kit **
(4) Cyclop: If you miss, a reflex roll, a miss then draws 1 or 2 damage.
(4) Cyclop: And any blood, especially from the humans, can cause a stir in the lair.
(6) Lae'nial: I could be scratched to death by thorns!
(1) Rasorow: I can heal you if need be
(4) Cyclop: the later the time gets the higher chance the winds blow, which carries a scent and arouses the lair.
(4) Cyclop: Also a minor save by poison can occur.
** (1) Rasorow doesnt like posion **
(4) Cyclop: ok, we can start by the three rolling for the first tracking
(4) Cyclop: [1d20] -> [1] = (1)
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [1,3] = (4)
(4) Cyclop: Grull: "Ughhhh"
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [3,7] = (10)
(4) Cyclop: ok, no good tracking.
(4) Cyclop: everyone roll dex
(6) Lae'nial: OOC: Shouldn't Grull get a bonus?
(1) Rasorow: we didnt even get started yet!
(6) Lae'nial: Dex check: [1d20+4] -> [10,4] = (14)
(7) Wulf: Dex check: [1d20+2] -> [10,2] = (12)
(1) Rasorow: Dex check: [1d20+3] -> [9,3] = (12)
(4) Cyclop: [1d20] -> [14] = (14)
(6) Lae'nial: OOC: We wandered and back-tracked.
(4) Cyclop: 12 is minimum so all make it.
(4) Cyclop: Yep
(4) Cyclop: Tracking again, half an hour wasted.
(1) Rasorow: LOL great trackers we are
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [15,3] = (18)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [14,7] = (21)
(4) Cyclop: [1d20+2] -> [13,2] = (15)
(4) Cyclop: all made it, now dex by all
(7) Wulf: we just need to learn to concentrate
(4) Cyclop: [1d20+3] -> [20,3] = (23)
(1) Rasorow: Dex check: [1d20+3] -> [19,3] = (22)
(7) Wulf: Dex check: [1d20+2] -> [8,2] = (10)
(4) Cyclop: [1d20+2] -> [17,2] = (19)
(4) Cyclop: wulf make a reflex saving throw.
(7) Wulf: Reflex save: [1d20+5] -> [13,5] = (18)
(4) Cyclop: avoid damage
(6) Lae'nial: Dex check: [1d20+4] -> [16,4] = (20)
(4) Cyclop: 7 more tracking times to go.
(4) Cyclop: tracking roll
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [10,3] = (13)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [3,7] = (10)
(4) Cyclop: [1d20+2] -> [20,2] = (22)
(4) Cyclop: ok, dex check all
(7) Wulf: Dex check: [1d20+2] -> [9,2] = (11)
(3) Sulimo Mandrallorn: Dex check: [1d20+5] -> [9,5] = (14)
(1) Rasorow: Dex check: [1d20+3] -> [14,3] = (17)
(4) Cyclop: [1d20+3] -> [2,3] = (5)
(4) Cyclop: [1d20+3] -> [14,3] = (17)
(4) Cyclop: [1d20+3] -> [8,3] = (11)
(4) Cyclop: [1d6] -> [2] = (2)
(6) Lae'nial: Dex check: [1d20+4] -> [1,4] = (5)
(4) Cyclop: Grull "Ouch, dam thorn" he takes 1point
(4) Cyclop: Lae roll reflex save
(6) Lae'nial: ^
(3) Sulimo Mandrallorn: Reflex save: [1d20+7] -> [18,7] = (25)
(4) Cyclop: [1d100] -> [16] = (16)
(3) Sulimo Mandrallorn: oops that wasnt me... need to pay attention ;)
(6) Lae'nial: OOC: How much damage do I take?
(4) Cyclop: ok it's 2am, 6 more tracking attempts
(4) Cyclop: roll reflex saving throw Lae
(6) Lae'nial: I did.
(6) Lae'nial: Oh, reflex, not dex.
(4) Cyclop: that was dex, which misses, if reflex save misses you take damage
(6) Lae'nial: Reflex save: [1d20+4] -> [9,4] = (13)
(6) Lae'nial: Sorry.
(4) Cyclop: ok no damage
(6) Lae'nial: OOC: Yaay!
(4) Cyclop: tracking roll
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [5,3] = (8)
(4) Cyclop: [1d20+3] -> [7,3] = (10)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [10,7] = (17)
(4) Cyclop: ok, dex roll for everyone
(1) Rasorow: Dex check: [1d20+3] -> [8,3] = (11)
(6) Lae'nial: Dex check: [1d20+4] -> [7,4] = (11)
(4) Cyclop: [1d20+3] -> [9,3] = (12)
(4) Cyclop: [1d20+3] -> [2,3] = (5)
(7) Wulf: Dex check: [1d20+2] -> [5,2] = (7)
(4) Cyclop: [1d20+2] -> [15,2] = (17)
(1) Rasorow: Reflex save: [1d20+5] -> [4,5] = (9)
(4) Cyclop: [1d6] -> [3] = (3)
(4) Cyclop: Ras takes one damage
(4) Cyclop: [1d100] -> [31] = (31)
(4) Cyclop: Laenial, reflex save
(6) Lae'nial: Reflex save: [1d20+4] -> [13,4] = (17)
(4) Cyclop: good, Draknor misses damage as well
(3) Sulimo Mandrallorn: Dex check: [1d20+5] -> [9,5] = (14)
(8) Draknor (enter): 18:43
(6) Lae'nial: OOC: Hello
(7) Wulf: tut,tut,tut
(8) Draknor: sorry I was late. Power went out
(1) Rasorow: OOC hello
(8) Draknor: and while the laptop has a battery backup, the cable modem does not
(4) Cyclop: np just navigating the maze right now.
(7) Wulf: OOC: apology accepted
(6) Lae'nial: OOC: All you need to do is wave a sword around and yell 'I HAVE THE POWER!!!!'
(1) Rasorow: OOC life happens, to all of us
(4) Cyclop: Rassarow took 1point of damage and no poison
(4) Cyclop: tracking attempt #4 now
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [6,3] = (9)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [13,7] = (20)
(4) Cyclop: The maze seems to be decending
(4) Cyclop: All seems hard to see in back and front.
(4) Cyclop: no noises can be heard but small gusts of wind.
(4) Cyclop: Dex check for all now.
(7) Wulf: Dex check: [1d20+2] -> [3,2] = (5)
(1) Rasorow: Dex check: [1d20+3] -> [16,3] = (19)
(4) Cyclop: [1d20+2] -> [17,2] = (19)
(6) Lae'nial: Dex check: [1d20+4] -> [6,4] = (10)
(6) Lae'nial: Reflex save: [1d20+4] -> [13,4] = (17)
(4) Cyclop: Wulf and Laenial reflex roll
(7) Wulf: Reflex save: [1d20+5] -> [14,5] = (19)
(8) Draknor: Dex check: [1d20+2] -> [2,2] = (4)
(4) Cyclop: Draknor roll your dex to avoid the thorns
(4) Cyclop: roll reflex saving throw to move them away
** (8) Draknor trips and falls headfirst into the thorns **
(3) Sulimo Mandrallorn: Dex check: [1d20+5] -> [7,5] = (12)
(8) Draknor: Reflex save: [1d20+2] -> [16,2] = (18)
** (8) Draknor manages to avoid a face full of thorns at the last moment **
(4) Cyclop: good, its now 3 am and your group has traveled about 2 hours in the maze
(4) Cyclop: tracking attempt 5
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [6,3] = (9)
(4) Cyclop: [1d20+2] -> [9,2] = (11)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [4,7] = (11)
(4) Cyclop: whew, dex roll everyone
(6) Lae'nial: Dex check: [1d20+4] -> [5,4] = (9)
(6) Lae'nial: Reflex save: [1d20+4] -> [19,4] = (23)
(1) Rasorow: Dex check: [1d20+3] -> [9,3] = (12)
(8) Draknor: Dex check: [1d20+2] -> [14,2] = (16)
(4) Cyclop: [1d20+3] -> [14,3] = (17)
(4) Cyclop: Laenial loves the thorns
(4) Cyclop: Reflex roll Laenial
(8) Draknor: he seems to enjoy dancing with them
(6) Lae'nial: I Did.
(4) Cyclop: oops sorry
(1) Rasorow: Hes improving his nature knowledge by studying the thorns
(4) Cyclop: as the groups walks you see a mountain side coming closer
(6) Lae'nial: OOC: Yeah. Keeps getting close to take a look at the thorns. :)
(4) Cyclop: Tracking attempt 6 now
(4) Cyclop: [1d20+2] -> [17,2] = (19)
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [6,3] = (9)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [19,7] = (26)
(4) Cyclop: Dex rolls
(1) Rasorow: Dex check: [1d20+3] -> [14,3] = (17)
(4) Cyclop: [1d20+3] -> [2,3] = (5)
(7) Wulf: Dex check: [1d20+2] -> [8,2] = (10)
(8) Draknor: Dex check: [1d20+2] -> [3,2] = (5)
(4) Cyclop: [1d20+3] -> [11,3] = (14)
(8) Draknor: Reflex save: [1d20+2] -> [20,2] = (22)
(3) Sulimo Mandrallorn: Dex check: [1d20+5] -> [8,5] = (13)
** (8) Draknor likes to dance with the thorns, too **
(4) Cyclop: Wulf reflex roll
(7) Wulf: Reflex save: [1d20+5] -> [11,5] = (16)
(4) Cyclop: Tracking roll #7
(4) Cyclop: [1d20+2] -> [5,2] = (7)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [7,7] = (14)
(6) Lae'nial: Dex check: [1d20+4] -> [10,4] = (14)
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [10,3] = (13)
(4) Cyclop: dex rolls
(8) Draknor: Dex check: [1d20+2] -> [7,2] = (9)
(1) Rasorow: Dex check: [1d20+3] -> [15,3] = (18)
(6) Lae'nial: Dex check: [1d20+4] -> [15,4] = (19)
(8) Draknor: Reflex save: [1d20+2] -> [20,2] = (22)
(4) Cyclop: Grull "we must be coming near now."
(7) Wulf: Dex check: [1d20+2] -> [13,2] = (15)
(4) Cyclop: [1d20+3] -> [2,3] = (5)
(4) Cyclop: [1d20+3] -> [14,3] = (17)
(4) Cyclop: Last tracking roll
(1) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [15,3] = (18)
(4) Cyclop: [1d20+2] -> [9,2] = (11)
(4) Cyclop: Excellent!
(4) Cyclop: Last dex roll
(8) Draknor: Dex check: [1d20+2] -> [1,2] = (3)
(8) Draknor: Reflex save: [1d20+2] -> [19,2] = (21)
(4) Cyclop: [1d20+3] -> [4,3] = (7)
(3) Sulimo Mandrallorn: Dex check: [1d20+5] -> [15,5] = (20)
(4) Cyclop: [1d20+3] -> [12,3] = (15)
(1) Rasorow: Dex check: [1d20+3] -> [8,3] = (11)
(1) Rasorow: Reflex save: [1d20+5] -> [8,5] = (13)
(6) Lae'nial: Dex check: [1d20+4] -> [9,4] = (13)
(7) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [3,7] = (10)
** (8) Draknor is competing with Lae'nial to see who can get closest to the thorns without getting scratched **
(4) Cyclop: ok, a clearing comes up, I need everyone to make a spot check.
(7) Wulf: Spot Skill Check: [1d20+6] -> [6,6] = (12)
(1) Rasorow: Spot Skill Check: [1d20+5] -> [9,5] = (14)
(8) Draknor: Spot Skill Check: [1d20-1] -> [13,-1] = (12)
(4) Cyclop: [1d20-1] -> [17,-1] = (16)
(7) Wulf: OC: sorry, got to pop off for a minute
(3) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [14,3] = (17)
(6) Lae'nial: Spot Skill Check: [1d20+2] -> [16,2] = (18)
(4) Cyclop: move minis to bottom middle.
(4) Cyclop: staying with grid
(8) Draknor: OOC y is sulimo's mini so much bigger than the others...
(3) Sulimo Mandrallorn: It isnt
(3) Sulimo Mandrallorn: OOC: You joined after I resized it... :P
(8) Draknor: (it is on MY screen.... ;)
(8) Draknor: OOC much better.
(4) Cyclop: size does matter so Draknor must be jealous
(8) Draknor: LMAO
(4) Cyclop: keep drinking, it'll grow
(8) Draknor: OOC what's the name of my mini? Draknor, or Gnome1
(8) Draknor: ?
(6) Lae'nial: OOC: Draknor.
(8) Draknor: (thanks)
(4) Cyclop: Ok time for the lair.
** (8) Draknor reaches into his pouch, gets a horrified lookl on his face, and begins to frantically search thru his belongings. **
(4) Cyclop: Grull "I see one Goblin at the cliff top entrance and two orcs near the rock front
** (8) Draknor sighs in relief as he pulls his reserve flask of ale out of his pack **
(4) Cyclop: Grull "Goblin on top usually sleeps until minotaur returns
(1) Rasorow: We need to take them out without alarm
(4) Cyclop: Grull "Yez, I can cover with bow"
(4) Cyclop: "Maybe someone sneaks while others cover"
(4) Cyclop: "Cant let them move that boulder or call for help"
(7) Wulf: back
(1) Rasorow: How is the best sneaker?
(1) Rasorow: how=who
(3) Sulimo Mandrallorn: Me, naturally
(7) Wulf: I have +7 in hide and move silently
(4) Cyclop: Grull "I move like a big cat but I can shoot a bow better"
(3) Sulimo Mandrallorn: OOC: I have +9
** (3) Sulimo Mandrallorn is silent and graceful. **
(1) Rasorow: Grull, Lae'nial and I cover Sulimo and Wulf sneak?
(1) Rasorow: There are 2 orcs
(4) Cyclop: "Ugh, good plan, but need a swallow of ale ...."
** (8) Draknor sighs dejectedly as he hands Grull his flask **
(4) Cyclop: [1d20+5] -> [2,5] = (7)
(4) Cyclop: Grull moves to front with bow out.
(1) Rasorow: Draknor is the rescue party in case Sulimo and Wulf get in trouble?
(4) Cyclop: Orc 2 partially covered.
** (1) Rasorow readies bow and magic arrows **
** (3) Sulimo Mandrallorn readies sneakiness **
** (8) Draknor remains stoicly silent as he recovers his flask **
(1) Rasorow: Who is covering what target?
(4) Cyclop: Ok wulf and Sulimo sneak rolls
(7) Wulf: Move Silently Skill Check: [1d20+7] -> [15,7] = (22)
(4) Cyclop: everyone but wulf and sulimo
(8) Draknor: ???
(4) Cyclop: move 4 squares wulf
(1) Rasorow: ???
(4) Cyclop: sulimo is the other one sneaking
** (3) Sulimo Mandrallorn has to go eat dinner... **
(3) Sulimo Mandrallorn: Move Silently Skill Check: [1d20+9] -> [12,9] = (21)
(1) Rasorow: One of us should be focused on each target
(3) Sulimo Mandrallorn: OOC: Back in a while...
(4) Cyclop: ok, we will move for you.
(4) Cyclop: Rasorow can you move Sulimo?
(4) Cyclop: [1d20] -> [1] = (1)
(4) Cyclop: [1d20] -> [4] = (4)
(4) Cyclop: wulf roll listen
(7) Wulf: Listen Skill Check: [1d20+7] -> [20,7] = (27)
(4) Cyclop: ouch you hear both orcs snoring.
** (7) Wulf hears a pin 100 miles away **
(4) Cyclop: roll for sulimo as well
(1) Rasorow: Listen Skill Check: [1d20+4] -> [18,4] = (22)
(4) Cyclop: yep he hears it too
(4) Cyclop: sneaking check +4
(7) Wulf: Move Silently Skill Check: [1d20+7] -> [12,7] = (19)
(4) Cyclop: move 4 wulf
(1) Rasorow: Move Silently Skill Check: [1d20+6] -> [16,6] = (22)
(4) Cyclop: 4 as well ras
(4) Cyclop: sulimo
(4) Cyclop: sneaking roll again
(1) Rasorow: Move Silently Skill Check: [1d20+6] -> [4,6] = (10)
(4) Cyclop: both orcs are in a HEAVY sleep
(1) Rasorow: thats 13 really
(4) Cyclop: yep
** (7) Wulf pulls one of his daggers with a mind to cut their throats when he reaches them **
(4) Cyclop: wulf roll sneak
(7) Wulf: Move Silently Skill Check: [1d20+7] -> [8,7] = (15)
(4) Cyclop: move 4 more
** (1) Rasorow Sulimo pulls out weapon to cut throats as well **
** (8) Draknor moves carefully, cautiously, and quietly forward, in case he is needed **
** (1) Rasorow takes aim with his bow **
(4) Cyclop: move sulimo the 4
** (6) Lae'nial nocks an arrow and pulls back a little. **
(4) Cyclop: [1d20] -> [8] = (8)
(4) Cyclop: [1d20] -> [20] = (20)
(4) Cyclop: Orc 2 stirs but each get to attack first
(1) Rasorow: OOC I have no idea what weapons or modifers he has
** (7) Wulf goes for orc1's jugular **
(4) Cyclop: we'll do wulf first
(7) Wulf: Dagger Attack Roll: [1d20+4] -> [15,4] = (19)===> DMG: [1d4+2] -> [2,2] = (4)
(7) Wulf: thats +2 so 6 dmg
(4) Cyclop: +6 to attack
(4) Cyclop: [1d8] -> [2] = (2)
(4) Cyclop: Dagger penetrates the orc. he's not sleeping now.
** (7) Wulf darn near cuts its head off **
(4) Cyclop: ok sulimo roll
(1) Rasorow: [1d20] -> [7] = (7)
(4) Cyclop: 2 scimitar attacks, +10 each
(1) Rasorow: d8?
(4) Cyclop: one more hit roll
(1) Rasorow: [1d8] -> [5] = (5)
(1) Rasorow: [1d20] -> [11] = (11)
(1) Rasorow: [1d8] -> [7] = (7)
(4) Cyclop: d6
(1) Rasorow: [1d6] -> [5] = (5)
(1) Rasorow: [1d6] -> [4] = (4)
(4) Cyclop: He sliced the head of with scissor like precision.
(4) Cyclop: roll spot for sulimo and wulf
(7) Wulf: Spot Skill Check: [1d20+6] -> [10,6] = (16)
(3) Sulimo Mandrallorn: OOC: back
(1) Rasorow: [1d20] -> [1] = (1)
(4) Cyclop: wulf sees Goblin near clif edge sleeping as well
(3) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [7,3] = (10)
(4) Cyclop: ok, 2 orcs are gone, both are at the entrance,
(4) Cyclop: Goblin still on cliff top
** (7) Wulf sneaks over to the ladder **
** (1) Rasorow aims at the Goblin but holds ready **
(4) Cyclop: that's not a ladder that is some sort of a wooden crane hanging over the edge.
(7) Wulf: Oc: ok
(4) Cyclop: kinda deceiving
(4) Cyclop: its about a 150 foot shot with an arrow.
(4) Cyclop: Grull says he can climb the cliff
(7) Wulf: can i climb the cliff?
(6) Lae'nial: OOC: BRB
(1) Rasorow: I cant Ill move closer and cover
(1) Rasorow: Move Silently Skill Check: [1d20+6] -> [5,6] = (11)
(4) Cyclop: Grull "Me an excellent climber"
** (8) Draknor 's not such a bad climber himself **
** (4) Cyclop when he's not drinking **
(4) Cyclop: [1d20+5] -> [17,5] = (22)
** (8) Draknor pats his flask reassuringlyA **
(4) Cyclop: [1d20+5] -> [18,5] = (23)
(1) Rasorow: Move Silently Skill Check: [1d20+6] -> [18,6] = (24)
(4) Cyclop: Grull starts to climb cliff
(4) Cyclop: [1d20+7] -> [16,7] = (23)
(4) Cyclop: [1d20+7] -> [4,7] = (11)
(4) Cyclop: [1d20+7] -> [6,7] = (13)
(4) Cyclop: [1d20+7] -> [7,7] = (14)
(4) Cyclop: Everyone sees Grull at the edge, about to pull himself up.
(4) Cyclop: [1d20+7] -> [1,7] = (8)
(4) Cyclop: [1d20+7] -> [18,7] = (25)
(4) Cyclop: Thuddd
(4) Cyclop: A body falls
(4) Cyclop: Goblin smeared on the ground
(4) Cyclop: [2d6] -> [2,3] = (5)
(4) Cyclop: everyone roll a spot check
(8) Draknor: Spot Skill Check: [1d20-1] -> [1,-1] = (0)
(1) Rasorow: Spot Skill Check: [1d20+5] -> [6,5] = (11)
** (8) Draknor has fallen asleep waiting **
(7) Wulf: Spot Skill Check: [1d20+6] -> [18,6] = (24)
(4) Cyclop: [1d20] -> [17] = (17)
** (8) Draknor hiccups **
(4) Cyclop: Laenial notices the goblin moving a bit and kills it.
(4) Cyclop: Grull decends the cliff with a rope
(7) Wulf: OC: sorry, but I just couldn't stand his title
** (8) Draknor begins to snore softly **
(4) Cyclop: Grull "Uhh so were do we enter?"
(7) Wulf: sorry again
(1) Rasorow: Anyone see an Entrance?
(6) Lae'nial: Back.
** (1) Rasorow searches for an enterance **
(4) Cyclop: behind the boulder up front or in the cliff top
(1) Rasorow: Search Skill Check: [1d20+3] -> [8,3] = (11)
** (8) Draknor mumbles in his sleep **
(4) Cyclop: Grull "didn't anyone study the map Draknor drew?"
(8) Draknor: no.....mmmmm..... nice kitty....... blue is bad.......
(1) Rasorow: OOC I cannot remember that long ago!
(1) Rasorow: OOC LOL
** (7) Wulf looks in his pack for the map **
(4) Cyclop: Grull "Ughhhh enter here ..."
(4) Cyclop: Grull "Or up there ... points up"
(1) Rasorow: We're down here so lets enter here
(6) Lae'nial: Which one is the side entrance?
(4) Cyclop: just two front or top
(6) Lae'nial: OOC: Both are side entrances?
(8) Draknor: NO...no....nononononononon...... not like blue!.......
** (8) Draknor rolls over in his sleep **
** (8) Draknor starts awake **
(1) Rasorow: Draknor Wake UP! ORCS!
(4) Cyclop: everyone move to the bottom.
(4) Cyclop: need marching order
(8) Draknor: what? huh? where'sd my tree go?
(8) Draknor: this is the main entrance....
(4) Cyclop: yes,
(8) Draknor: Grull first, he knows the way
(4) Cyclop: Grull whispers "There maybe two more orcs at the end of this hall in the guard indents ...:
(1) Rasorow: Then the dwarf - he is the toughest
(8) Draknor: me next perhaps, unless you want heavy support in the rear...
(3) Sulimo Mandrallorn: Too many people at bottom :P
(4) Cyclop: Grull "put dwarf up front, others can fire over him"
(3) Sulimo Mandrallorn: "Yeah, the dwarf is quite short."
** (8) Draknor glares at grull **
(4) Cyclop: Grull and Drak roll spot
(4) Cyclop: [1d20+1] -> [13,1] = (14)
** (8) Draknor shoots an icy glance at Sulimo **
(8) Draknor: Spot Skill Check: [1d20-1] -> [6,-1] = (5)
(4) Cyclop: Grull "spssst... two orcs in guard indents"
** (8) Draknor watches grull closely, then slowly nods **
(7) Wulf: Oc: the map you are looking for might have been removed, had its name changed, or is temporarily unavailable.
(8) Draknor: http://www.spaceempires.net/dnd/images/maps/minotaur_bottom.jpg
(4) Cyclop: Cave walls seem damp and very dark
** (8) Draknor sips from his flask **
(4) Cyclop: You can hear water dripping in the distance.
** (1) Rasorow whispers to Wulf - the dwarf is enjoying himself - A good fight and ale together **
** (7) Wulf finds the map **
(4) Cyclop: some noises can be heard but echoed and very far off.
(7) Wulf: OC: got to run off again.
(4) Cyclop: Grull sneaks ahead but tells others behind to ready bow.
(4) Cyclop: [1d20+4] -> [14,4] = (18)
(4) Cyclop: draknor roll to move silently
(8) Draknor: Move Silently Skill Check: [1d20+2-4] -> [12,2,-4] = (10) (includes Armor Penalty of -4)
(4) Cyclop: listen roll
(8) Draknor: Listen Skill Check: [1d20-1] -> [18,-1] = (17)
(4) Cyclop: [1d20+2] -> [8,2] = (10)
(4) Cyclop: you hear snoring
(4) Cyclop: [1d20-4] -> [9,-4] = (5)
(4) Cyclop: [1d20-4] -> [4,-4] = (0)
(8) Draknor: ooc i'm starting to not like this whole armor thing...
(4) Cyclop: [1d20+4] -> [12,4] = (16)
(1) Rasorow: OOC what are you wearing?
(4) Cyclop: Draknor roll to move silently again.
(8) Draknor: ooc scale mail
(8) Draknor: Move Silently Skill Check: [1d20+2-4] -> [18,2,-4] = (16) (includes Armor Penalty of -4)
(4) Cyclop: [1d20-4] -> [13,-4] = (9)
(4) Cyclop: [1d20-4] -> [4,-4] = (0)
(4) Cyclop: one more time.
(4) Cyclop: [1d20+4] -> [3,4] = (7)
(8) Draknor: Move Silently Skill Check: [1d20+2-4] -> [16,2,-4] = (14) (includes Armor Penalty of -4)
(4) Cyclop: [1d20] -> [8] = (8)
(4) Cyclop: [1d20] -> [19] = (19)
(4) Cyclop: ok they are flatfooted.
(4) Cyclop: +6 attack
(4) Cyclop: [1d20+12] -> [2,12] = (14)
(4) Cyclop: [2d6+12] -> [3,3,12] = (18)
(4) Cyclop: Grull skewers the orc
(4) Cyclop: attack roll Draknor
(8) Draknor: Greataxe Attack Roll: [1d20+12] -> [1,12] = (13)===> DMG: [1d12+4] -> [4,4] = (8)
(7) Wulf: back
(4) Cyclop: miss, you hit the wall and awaken the orc.
(8) Draknor: +6 was included in that
** (8) Draknor curses quietly **
(4) Cyclop: init roll
** (7) Wulf is starting to become suspicious of all the sleeping around here. Either orcs are incompetent or theres something happening **
(8) Draknor: Dex check: [1d20+2] -> [20,2] = (22)
(4) Cyclop: [2d20+3] -> [1,12,3] = (16)
(4) Cyclop: [2d20] -> [19,13] = (32)
(4) Cyclop: [1d20] -> [18] = (18)
** (1) Rasorow agrees with Wulf **
(4) Cyclop: [1d20] -> [11] = (11)
(4) Cyclop: Draknor first
(8) Draknor: Greataxe Attack Roll: [1d20+12] -> [5,12] = (17)===> DMG: [1d12+4] -> [7,4] = (11)
(4) Cyclop: just a +2 roll
(6) Lae'nial: Dex check: [1d20+4] -> [19,4] = (23)
(8) Draknor: oh
(4) Cyclop: with your +4
(8) Draknor: Greataxe Attack Roll: [1d20+8] -> [20,8] = (28)===> DMG: [1d12+4] -> [3,4] = (7)
(4) Cyclop: [1d8] -> [5] = (5)
(4) Cyclop: That his slices his chest open and he falls just as he gets the sleep out of his eyes.
(4) Cyclop: Grull waves for others to come.
(4) Cyclop: Grull "to the right is the guard room"
(4) Cyclop: "Left is the well"
(8) Draknor: left leads back to the cliff where we killed the gobby
(7) Wulf: according to the map theres a hidden door here
(8) Draknor: an air vent, actually
(4) Cyclop: roll spot wulf
(7) Wulf: Spot Skill Check: [1d20+6] -> [5,6] = (11)
(6) Lae'nial: Spot Skill Check: [1d20+2] -> [6,2] = (8)
(6) Lae'nial: Hey, ants!
(4) Cyclop: yes, you notice an air vent that is about 3 feet wide and tall
(8) Draknor: Spot Skill Check: [1d20-1] -> [14,-1] = (13)
(4) Cyclop: and you can see light at the other end.
(8) Draknor: the map says this leads to the alter room
(7) Wulf: OC: I assumed the S meant "secret"
(4) Cyclop: Grull leans over Wulf looking down vent "That's the Masters room, he may smell you"
** (8) Draknor drinks heavily from his flask **
(4) Cyclop: [1d100] -> [72] = (72)
** (7) Wulf backs away **
(4) Cyclop: Wulf roll listen
(7) Wulf: Listen Skill Check: [1d20+7] -> [19,7] = (26)
(4) Cyclop: ouch
** (1) Rasorow thinks we should take out the guards while we have surprise before we have to deal with them and the master **
(7) Wulf: "wait, I can hear something"
** (8) Draknor strains to hear it **
(7) Wulf: "theres a woman down the vent"
(4) Cyclop: everyone roll listen
(7) Wulf: Listen Skill Check: [1d20+7] -> [3,7] = (10)
** (1) Rasorow listens as well **
(8) Draknor: Listen Skill Check: [1d20-1] -> [6,-1] = (5)
(1) Rasorow: Listen Skill Check: [1d20+4] -> [2,4] = (6)
(8) Draknor: nah, your just hearing things
(6) Lae'nial: Listen Skill Check: [1d20+2] -> [14,2] = (16)
(1) Rasorow: Think your imagination is getting the best of you
(7) Wulf: "everyone shut up for a minute"
(4) Cyclop: no one hears anything
(4) Cyclop: everyone hears dripping of water coming from the left
(8) Draknor: (did we lose sulimo?)
** (7) Wulf listens again once everyone shuts up **
(7) Wulf: Listen Skill Check: [1d20+7] -> [6,7] = (13)
(4) Cyclop: [1d100] -> [76] = (76)
(4) Cyclop: [1d100] -> [6] = (6)
(4) Cyclop: roll again to list wulf
(7) Wulf: Listen Skill Check: [1d20+7] -> [13,7] = (20)
(4) Cyclop: everyone roll listen
(7) Wulf: "Damn, weve been smelt"
(1) Rasorow: Listen Skill Check: [1d20+4] -> [10,4] = (14)
(7) Wulf: Listen Skill Check: [1d20+7] -> [6,7] = (13)
(3) Sulimo Mandrallorn: Listen Skill Check: [1d20+4] -> [13,4] = (17)
(1) Rasorow: If we have been smelt lets take out the guards in the guard room quickly before they get organized?
(8) Draknor: Listen Skill Check: [1d20-1] -> [5,-1] = (4)
(4) Cyclop: [1d20] -> [17] = (17)
(6) Lae'nial: Listen Skill Check: [1d20+2] -> [17,2] = (19)
(7) Wulf: "Grull, do you have anymore ointment?"
(4) Cyclop: Grull "Get away from the vent human"
(8) Draknor: (just in case)
(1) Rasorow: Grull wouldnt you sorta smell like orc to it, if it smelled you wouldnt it be more at ease?
(4) Cyclop: Everyone hears a loud, metalic on rock "THUDDD, THUDDD, THUDDD"
** (3) Sulimo Mandrallorn says in a very low voice "Minotaur's a'comin **
** (7) Wulf reaches down and smears orc blood on himself **
** (1) Rasorow moves to back up the dwarf **
(4) Cyclop: Grull "Mastas smell is good and can pick out my human smell if I bleed but a pure human is too easy"
** (6) Lae'nial gets his bow ready. **
(8) Draknor: Was that the bolder gate?
(4) Cyclop: Grull "Fastest way to him is to the right"
(1) Rasorow: Lets go then Grull to the front with the dward
(4) Cyclop: That was a vent that went down into the altar chambers
(1) Rasorow: dwarf
(4) Cyclop: ok marching order around corner.
(8) Draknor: elf?
(4) Cyclop: everyone roll spot
(8) Draknor: Spot Skill Check: [1d20-1] -> [10,-1] = (9)
(6) Lae'nial: Spot Skill Check: [1d20+2] -> [17,2] = (19)
(1) Rasorow: Spot Skill Check: [1d20+5] -> [3,5] = (8)
(4) Cyclop: [1d20+3] -> [19,3] = (22)
(7) Wulf: Spot Skill Check: [1d20+6] -> [12,6] = (18)
(3) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [6,3] = (9)
(4) Cyclop: Laenial, Grull and Wulf get an action before init.
(4) Cyclop: one sec for the orcs.
(4) Cyclop: ok four orcs appear, seem to be gathering stuff up, no weapons in hand
(4) Cyclop: Longbow, composite Attack Roll: [1d20+5] -> [6,5] = (11)===> DMG: [1d8+0] -> [1,0] = (1)
(6) Lae'nial: I shoot orc8
(6) Lae'nial: Longbow Attack Roll: [1d20+6] -> [16,6] = (22)===> DMG: [1d8+0] -> [3,0] = (3)
(4) Cyclop: Grull fires at orc 8, misses
(4) Cyclop: Laenial hits orc8
(4) Cyclop: wulf?
(4) Cyclop: [1d8] -> [2] = (2)
(4) Cyclop: orc 8 gets hit in the bare chest
** (7) Wulf shoots at orc 7 **
(7) Wulf: Longbow Attack Roll: [1d20+4] -> [4,4] = (8)===> DMG: [1d8+0] -> [7,0] = (7)
(4) Cyclop: miss
(4) Cyclop: init roll everyone
(7) Wulf: Dex check: [1d20+2] -> [4,2] = (6)
(8) Draknor: Dex check: [1d20+2] -> [12,2] = (14)
(1) Rasorow: Dex check: [1d20+3] -> [4,3] = (7)
(4) Cyclop: [1d20+3] -> [4,3] = (7)
(6) Lae'nial: Dex check: [1d20+4] -> [1,4] = (5)
(3) Sulimo Mandrallorn: Dex check: [1d20+5] -> [14,5] = (19)
(4) Cyclop: [1d20] -> [17] = (17)
(4) Cyclop: [1d20] -> [2] = (2)
(4) Cyclop: [1d20] -> [4] = (4)
(4) Cyclop: sulimo first
(4) Cyclop: orc5 seems to be looking right at the group
(4) Cyclop: Sulimo up
(3) Sulimo Mandrallorn: scale?
(4) Cyclop: Draknor is next
(4) Cyclop: 5'
** (3) Sulimo Mandrallorn slinks into the shadows **
(3) Sulimo Mandrallorn: Hide Skill Check: [1d20+9] -> [16,9] = (25)
(4) Cyclop: blend like the dew on the wall
(3) Sulimo Mandrallorn: done
(8) Draknor: Hide Skill Check: [1d20+3-4] -> [11,3,-4] = (10) (includes Armor Penalty of -4)
(4) Cyclop: not too good
(7) Wulf: OC: dew on a wall?. Inside?
** (8) Draknor tries to hide in the shadows. **
(4) Cyclop: more like boulder rolling
(4) Cyclop: run Indy run
(1) Rasorow: OC In a dungeon..... yep
(4) Cyclop: you can move 6 spaces
(7) Wulf: oc: ylsned
(4) Cyclop: Orc5 screams and runs toward the northwest
(8) Draknor: me? but my move is only 20
(8) Draknor: er, OOC
(4) Cyclop: your right, I was thinking Grull
(4) Cyclop: Rasarow
** (1) Rasorow Aims at orc7 **
(1) Rasorow: Longbow Attack Roll: [1d20+4] -> [6,4] = (10)===> DMG: [1d8+0] -> [8,0] = (8)
(4) Cyclop: miss
(4) Cyclop: Grull's turn
(4) Cyclop: Grull moves around the corner and pulls out his great sword. He stands and flexes his muscles while giving out a loud but authoritarian grunt in orcish
(4) Cyclop: [1d20+6] -> [9,6] = (15)
(4) Cyclop: [1d20-4] -> [6,-4] = (2)
(4) Cyclop: [1d20-4] -> [6,-4] = (2)
(4) Cyclop: [1d20-4] -> [8,-4] = (4)
(4) Cyclop: Wulf up
(4) Cyclop: All of the orcs are staring at Grull in fear.
(4) Cyclop: yes
(4) Cyclop: Wulf?
(4) Cyclop: after wulf its Laenial
** (7) Wulf fires at orc 7 **
(4) Cyclop: +4 to hit
(4) Cyclop: same mod for Laenial
(7) Wulf: i'm trying to figure out how to add bonuses
(7) Wulf: Longbow Attack Roll: [1d20+4] -> [19,4] = (23)===> DMG: [1d8+0] -> [8,0] = (8)
(4) Cyclop: arrow hits orcs skull and it falls
(4) Cyclop: Laenial
(7) Wulf: +5. Changed bonus but didn't hit enter so it wasn't used
(4) Cyclop: still a good hit...
(7) Wulf: OC: yeah
(6) Lae'nial: Longbow Attack Roll: [1d20+9] -> [20,9] = (29)===> DMG: [1d8+0] -> [7,0] = (7)
(6) Lae'nial: Orc6
(4) Cyclop: [1d8] -> [6] = (6)
(6) Lae'nial: Or do I have to move first?
(4) Cyclop: You have to move at least 2 spaces to get the angle.
(4) Cyclop: make that 3
(4) Cyclop: but your hit was a natural 20
(4) Cyclop: The arrow goes through the naked chest of the orc. only the feathers are visible
(4) Cyclop: ok orc 5 is stunned. same turn order as last.
(4) Cyclop: Sulimo up
(4) Cyclop: roll listen sulimo
** (3) Sulimo Mandrallorn sneakily approaches flank **
(3) Sulimo Mandrallorn: Listen Skill Check: [1d20+4] -> [20,4] = (24)
(4) Cyclop: during your movement you hear the lock of the door opening
(4) Cyclop: just as you pass Grull
(3) Sulimo Mandrallorn: uh oh
(3) Sulimo Mandrallorn: Well, better sneak attack Mr. Orc
(3) Sulimo Mandrallorn: Scimitar Attack Roll: [1d20+2] -> [8,2] = (10)===> DMG: [1d6+2] -> [2,2] = (4)
(4) Cyclop: add 4 so that's a hit
(3) Sulimo Mandrallorn: [1d6] -> [3] = (3)
(3) Sulimo Mandrallorn: 7 damage
(4) Cyclop: [1d8] -> [3] = (3)
(4) Cyclop: You easily slide the tip of the sword up the orcs back and through his lungs.
(4) Cyclop: you notice some armor and weapons in the NW corner where he falls.
(4) Cyclop: draknor spot check
** (3) Sulimo Mandrallorn whispers to companions that the lock on the door was unlocked **
(8) Draknor: Spot Skill Check: [1d20-1] -> [5,-1] = (4)
(4) Cyclop: [1d20+6] -> [12,6] = (18)
** (7) Wulf readies an arrow **
** (8) Draknor is oblivious to anything other than their imidiate victory **
(4) Cyclop: draknor's turn
(4) Cyclop: you did hear Sulimo's words
(4) Cyclop: any movement Draknor?
(4) Cyclop: [1d20+7] -> [19,7] = (26)
(4) Cyclop: Grull moves to the door and puts back to the wall.
(8) Draknor: sorry
(8) Draknor: son needed me
** (8) Draknor curses at these long rooms he can't cover in just a few strides... **
(4) Cyclop: who was next?
(1) Rasorow: me
(1) Rasorow: Moved 30'
(4) Cyclop: you see an orc opening the door
(1) Rasorow: Can I still fire - longbow is ready
(4) Cyclop: yes
(1) Rasorow: Longbow Attack Roll: [1d20+4] -> [4,4] = (8)===> DMG: [1d8+0] -> [1,0] = (1)
(4) Cyclop: miss, arrow sticks in door
(1) Rasorow: OC bad night for combat rolls
(4) Cyclop: wulf up
** (7) Wulf shoots **
(7) Wulf: Longbow Attack Roll: [1d20+4] -> [20,4] = (24)===> DMG: [1d8+0] -> [5,0] = (5)
(4) Cyclop: [1d8] -> [3] = (3)
(4) Cyclop: Arrow slices through orcs side near shoulder and he falls to the ground.
(4) Cyclop: Laenial
(7) Wulf: OC: more like enters through his ear
(6) Lae'nial: OOC: Um, is there anything I can shoot at?
(4) Cyclop: you just see a partially opened door and an orc fall
(4) Cyclop: still get to move, look, smell, rest, eat, etc
(6) Lae'nial: Well, I moved. Nothing else to do.
(4) Cyclop: [1d20-2] -> [11,-2] = (9)
(4) Cyclop: [1d20-2] -> [8,-2] = (6)
(4) Cyclop: [1d20-2] -> [9,-2] = (7)
(4) Cyclop: [1d20-2] -> [7,-2] = (5)
(4) Cyclop: [1d20-2] -> [10,-2] = (8)
(4) Cyclop: ok, Grull moves the body away from the door
(4) Cyclop: Grull whispers "guard room, get ready" and points to the door.
(1) Rasorow: OOC Yikes - Teleport spell trap
(4) Cyclop: ok everyone is on the far left.
(4) Cyclop: I didnt leave room for the other room.
** (8) Draknor takes up a position guarding the next doorway **
(4) Cyclop: ok everyone there are 4 orcs and an ogre in this room.
** (8) Draknor wouldn't be able to get over there then, huh? **
(4) Cyclop: I would like to end it here as it will get pretty hairy and this is a good stopping point.
(3) Sulimo Mandrallorn: ***end***
(3) Sulimo Mandrallorn: Make sure to save map ;)
(7) Wulf: ok
(4) Cyclop: The group can see that the people are gambling at the table.
(4) Cyclop: drinking
(1) Rasorow: k
(4) Cyclop: and keeping busy gambling.
(7) Wulf: undead orcs playing poker, beats dogs
(4) Cyclop: nope alive ogre playing with dead orcs
(6) Lae'nial: Maybe we should have stayed in the other room and shot at them.
(1) Rasorow: I get bonuses vs undead
(1) Rasorow: Running out of arrows
(4) Cyclop: you guys can decide the action and how you will attack.
(4) Cyclop: I will fix the map so you can be on either side.
(4) Cyclop: one turn of surprise will be given
(3) Sulimo Mandrallorn: So we are ending, right?
(4) Cyclop: all of the creatures missed a roll.
(4) Cyclop: yes
(4) Cyclop: just summing up scene
(1) Rasorow: Axe, throwing Attack Roll: [1d20+3] -> [16,3] = (19)===> DMG: [1d6+2] -> [4,2] = (6)
(4) Cyclop: Longbow, composite Attack Roll: [1d20+5] -> [8,5] = (13)===> DMG: [1d8+0] -> [2,0] = (2)
(4) Cyclop: Longbow, composite Attack Roll: [1d20+5] -> [10,5] = (15)===> DMG: [1d8+0] -> [2,0] = (2)
(1) Rasorow: se la vi
(4) Cyclop: Longbow, composite Attack Roll: [1d20+5] -> [13,5] = (18)===> DMG: [1d8+0] -> [5,0] = (5)
(4) Cyclop: Longbow, composite Attack Roll: [1d20+5] -> [7,5] = (12)===> DMG: [1d8+0] -> [4,0] = (4)
(4) Cyclop: Longbow, composite Attack Roll: [1d20+5] -> [20,5] = (25)===> DMG: [1d8+0] -> [6,0] = (6)
(4) Cyclop: Greatsword Attack Roll: [1d20+12] -> [9,12] = (21)===> DMG: [2d6+6] -> [4,5,6] = (15)
(4) Cyclop: Greatsword Attack Roll: [1d20+12] -> [10,12] = (22)===> DMG: [2d6+6] -> [4,2,6] = (12)
(8) Draknor: Greataxe Attack Roll: [1d20+8] -> [12,8] = (20)===> DMG: [1d12+4] -> [8,4] = (12)