(3) Cyclop: ok it seems that the party is gathered at the village, probaby at the Inn.
(3) Cyclop: There is about 2 days before the caravan needs to travel through the pass.
(3) Cyclop: Thom and a nearby mage has given the group some items to help
(8) Rasorow: OOC sorry was delayed
(3) Cyclop: Right now the party size is 6
(1) Sulimo Mandrallorn: OOC: Ack. That was for archival purposes.
** (7) Draknor hacks a tree to pieces impatiently **
** (4) Lae'nial studies the peices of tree that are a safe distance from Draknor's axe. **
** (7) Draknor cleans the sap from his trusty blade **
(3) Cyclop: Is there any last items or issues before you leave for the lair?
(6) Wulf: OOC: dwarfs cutting down trees, next we'll have elves shaving beards
** (4) Lae'nial studies the sap **
** (7) Draknor sips from his ever-present waterskin **
(3) Cyclop: Is there any strategy other than heading to the maze of thorns?
** (4) Lae'nial knows full well it's not a waterskin **
(7) Draknor: Er, we all have anti-fear amulets, correct?
(4) Lae'nial: We should probably do something sneaky.
(8) Rasorow: Marching order?
(3) Cyclop: Traveling to the maze will take a day and a half of normal speed travel.
(7) Draknor: I suggest the treasure rope....
(8) Rasorow: Did we get the magic arrows?
(3) Cyclop: There are 5 amulets so all in the group have one, minus Grull who wouldn't want one anyways
(3) Cyclop: There are 24 arrows +1, who needs them?
(4) Lae'nial: OOC: Lae'nial will stay behind the fighters.
(7) Draknor: and the potions of healing have all been distributed, IIRC.
** (8) Rasorow puts more trust in his holy symbol **
(7) Draknor: I've got one of em
(8) Rasorow: 12 arrows to each archer
(8) Rasorow: I think we have 2 archers correct??
(3) Cyclop: There are two extra healing potions, who should carry the extra healing?
(1) Sulimo Mandrallorn: As for marching order: Draknor should be in front, as he is good cannon fodder. Rasorow (whom I think is the ranger...) should be in the back. Laen'ial in the middle. Clerics/druids between Lae'nial and Draknor. Grull should be up front with Draknor. Sulimo could be with Lae'nial.
(6) Wulf: ooc: Whose our other archer?
** (7) Draknor will take one of em **
(8) Rasorow: OOC me
(3) Cyclop: Yes, wulf and Rasarow
(1) Sulimo Mandrallorn: OOC: I already have the 2 extra healing potions...
(6) Wulf: OOC: ok
(3) Cyclop: good.
(7) Draknor: Lae'nial has a decent bow, as well
(4) Lae'nial: OOC: I have 1 healing potion
(1) Sulimo Mandrallorn: OOC: A mage should be in the middle, so as not to be susceptible to easy rear sneak attacks
(4) Lae'nial: And I'm a wizard, so I'm best firing from a distance.
(1) Sulimo Mandrallorn: OOC: That wasnt supposed to be OOC
(3) Cyclop: Marching order, any tracking skills will be needed up front. Grull will probably elect to walk first.
(6) Wulf: OOC: we should have a ranger at each end, me at front ras at back
(4) Lae'nial: OOC: I have a total +8 Knowledge:Nature
(8) Rasorow: Ok
(1) Sulimo Mandrallorn: Right, forgot the 2nd ranger
** (7) Draknor misses Khahadin **
** (8) Rasorow rasorow pauses for a minute **
(1) Sulimo Mandrallorn: So... Grull, Draknor, Wulf, Sulimo, Lae'nial, Rasorow. Any objections?
(6) Wulf: OOC: fine
** (7) Draknor will take up position at the front, behind the point man (presumably Grull) **
(8) Rasorow: no
(4) Lae'nial: OOC: Fine
(7) Draknor: coolio
(8) Rasorow: I will try to obscure the more obvious signs of passage as matter of course while watching rear guard
(8) Rasorow: OOC whos the barbarian
(1) Sulimo Mandrallorn: OOC: Grull
** (7) Draknor hacks another tree with growing impatience **
(6) Wulf: OOC: is there someway i can blank the suare around me?
** (1) Sulimo Mandrallorn hacks Draknor... **
(6) Wulf: square
(1) Sulimo Mandrallorn: Wulf, you can edit the file in Photoshop and set the white to be transparent
(1) Sulimo Mandrallorn: OOC: Or I could do it... Cyclop, is Wulf's avatar on my server, or...
(1) Sulimo Mandrallorn: OOC: Seem to be missing one Rogue.
(6) Wulf: OOC: its fighter4 at SE.net
** (7) Draknor plops down under a tree to nurse his aleskin **
(1) Sulimo Mandrallorn: OOC: Cyclop, please remove Wulf's miniature. Not sure if OpenRPG will choke if it disappears...
(6) Wulf: OOC: I removed it
(3) Cyclop: Grull has two options/routes to travel.
(1) Sulimo Mandrallorn: OOC: Anyone know if OpenRPG will handle PNGs?
(4) Lae'nial: Try it.
(4) Lae'nial: OOC: ^
(3) Cyclop: 1- head out on the road and see if there are any goblins and orcs to ambush us.
(8) Rasorow: straight forward approach... very stylish
(4) Lae'nial: Let's head out by the road and try to ambush goblins and orcs.
(3) Cyclop: Or, go off the road to the east and stay away from as much extra encounters as possible
(8) Rasorow: lets modify this a little
(4) Lae'nial: OOC: I like my middle approach.
** (6) Wulf proposes we avoid unecessary encounters until we reach the lair **
(3) Cyclop: Actually it would be the opposite as the orcs are waiting for the caravan off the road.
(7) Draknor: Draknor doesn't like the woods. let's stick to the road
** (7) Draknor sips. **
** (8) Rasorow proposes taking the raod 1 faster, 2 we can ambush smaller groups of critters and whittle them down to size frist **
(4) Lae'nial: OOC: I'm torn between my OOC desire for XP, my OOC desire not to loose this character, my IC desire to live and my IC desire for tactical advantage.
(1) Sulimo Mandrallorn: OOC: Hmm... kind of pixelated borders in GIF
(8) Rasorow: If we have a scout out looking for goblins and orcs in ambush we should be able to then turn the ambush on them
(4) Lae'nial: That sounds like a sound plan.
(8) Rasorow: then we dont have to deal with all of them at the lair
(4) Lae'nial: Except for the danger to the scout.
(3) Cyclop: ok then an advance scout party, how many feet ahead of the group?
(4) Lae'nial: Anyone want to bell the cat?
(8) Rasorow: What are rangers for
(7) Draknor: OOC : bell the cat????
(4) Lae'nial: I have no stealth skills, so I'm out.
(8) Rasorow: OOC Wulf how is your stealth?
(3) Cyclop: Grull mentions that the outside ambushing orcs will only return to the lair if they have any prizes for the minotaur.
(8) Rasorow: OOC mine I think is pretty good
(6) Wulf: OC: which one move silently or hide?
(4) Lae'nial: OOC: Lae'nial isn't exactly unhappy about that. Story about a group of mice who decide to bell the cat so they'll know when it approaches.
(8) Rasorow: both
(6) Wulf: OOC: 5 levels in each
(3) Cyclop: Grull has it at 4 as well.
(4) Lae'nial: OOC: Could fighter4 4 rename himself?
(8) Rasorow: OOC its me then I have 6
(7) Draknor: OOC 2 and 3, respectively
(8) Rasorow: OOC 5 in hide
** (7) Draknor pokes Lae'nial **
(8) Rasorow: I will bell the cat
(4) Lae'nial: I posses some innate stealth ability from my innate dexteriousness.
(6) Wulf: OOC: sorry didn't realise the pic was back
** (7) Draknor continues to sip at his aleskin **
(4) Lae'nial: OOC: +4 to both from dex.
(8) Rasorow: Someone whill need to take rear guard for me
(4) Lae'nial: OOC: Where's Sulimo's pic?
(7) Draknor: ER, what is "bell the cat"???
(8) Rasorow: OOC need a ranger to do this, I can hold out a little in a fight - I hope
(7) Draknor: his stealth i supreme
(6) Wulf: OOC: dex bonus ofcourse!. I forgot. I have +7 then
(4) Lae'nial: A story about a bunch of mice that decide to bell a cat so they will always know wher ethe cat is.
(3) Cyclop: ok, turns are now divided into 1 hours, 12 for traveling the first day.
(8) Rasorow: I'll still do it wulf we can trade off in 6 turns
(6) Wulf: OC: ok
(8) Rasorow: OOC how far ahead do I have to be to be clear of the party noise?
(6) Wulf: OOC: I like how my pic almost blends into dground
** (3) Cyclop First day mountain pass description of area: **
** (3) Cyclop The mountains split near the peak that is a slight 20 degree incline on the first day. High rolling hills on both sides of the pass about 100 feet from the road path. The hills have dense shrub and trees throughout until the mountain/cliff walls that are another 600 feet from the beginning of the hills. **
(4) Lae'nial: OOC: um, Draknor, we are following Grull. Your not where the action will be.
(1) Sulimo Mandrallorn: OOC: PNG works
(7) Draknor: OOC: better
(7) Draknor: ?
(3) Cyclop: ok front people roll wilderness lore
(4) Lae'nial: OOC: I don't see you.
(8) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [16,3] = (19)
(7) Draknor: OOC however, since we're at the top of the map, nothing can be ahead of us....
(3) Cyclop: [1d20+1] -> [13,1] = (14)
(3) Cyclop: everyone else roll a spot check
(7) Draknor: Spot Skill Check: [1d20-1] -> [16,-1] = (15)
(8) Rasorow: OOC everyone but those in front correct?
(6) Wulf: Spot Skill Check: [1d20+6] -> [16,6] = (22)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [10,2] = (12)
(7) Draknor: brb food
(3) Cyclop: [1d20+1] -> [3,1] = (4)
(8) Rasorow: Move Silently Skill Check: [1d20+6] -> [19,6] = (25)
(7) Draknor: back
(3) Cyclop: [1d20+2] -> [9,2] = (11)
** (8) Rasorow signs goblin sleeping in tree 150 feet up **
(6) Wulf: Spot Skill Check: [1d20+6] -> [9,6] = (15)
** (7) Draknor silently pulls out his great axe **
(3) Cyclop: ok, Rasarow, Wulf and Grull get a shot before init roll
(3) Cyclop: if they use a bow that is.
** (1) Sulimo Mandrallorn is apparently invisible **
(3) Cyclop: Rasarow first.
(4) Lae'nial: OOC: Uh, I'm further forward than Wulf. Shouldn't I get a shot?
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [20,3] = (23)
(3) Cyclop: There is a goblin in a tree 150 feet from the leads, 200 from the others.
(4) Lae'nial: OOC: Sulimo, you are. At least to me. Oh, right, I flubbed my spot check.
(8) Rasorow: OOC how do I roll attack again?
** (6) Wulf checks first for any other goblins **
(4) Lae'nial: OOC: Can't see your icon.
(7) Draknor: right click the weapon in the tree...
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [20,6] = (26)===> DMG: [1d8+0] -> [8,0] = (8)
(3) Cyclop: dam, direct hit, needed a 20.
** (7) Draknor sucks in his breath at this display of marksmanship **
(3) Cyclop: Goblin falls from the tree
** (6) Wulf is impressed **
** (3) Cyclop Grull "Ahh, Goblin scouts watching the path. lets go check him out" **
** (8) Rasorow cannot believe his own shot **
(6) Wulf: OOC: and it did full damage. The gods must be helping
(3) Cyclop: [1d100] -> [26] = (26)
(3) Cyclop: me/ Grull: "Ahh, no whistle"
(7) Draknor: OOC it was a perfect roll>
(4) Lae'nial: OOC: I see Sulimo now. Good stealth skills, Sulimo. :D
** (3) Cyclop Grull "There must be another near" **
(3) Cyclop: everyone roll a spot check
(8) Rasorow: Spot Skill Check: [1d20+5] -> [10,5] = (15)
(6) Wulf: Spot Skill Check: [1d20+6] -> [16,6] = (22)
(3) Cyclop: [1d20+1] -> [3,1] = (4)
(7) Draknor: Spot Skill Check: [1d20-1] -> [14,-1] = (13)
(8) Rasorow: I would say more then 1 more nearby
(3) Cyclop: [1d20] -> [12] = (12)
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [15,3] = (18)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [17,2] = (19)
(6) Wulf: Longbow Attack Roll: [1d20+4] -> [2,4] = (6)===> DMG: [1d8+0] -> [4,0] = (4)
(3) Cyclop: Everyone sees Wulf fire an arrow to the opposite side in the trees
** (6) Wulf trys but isn't as good as Ras **
(3) Cyclop: spot for all again but wulf
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [6,2] = (8)
(3) Cyclop: [1d20] -> [4] = (4)
(8) Rasorow: Look to the trees
(8) Rasorow: Spot Skill Check: [1d20+5] -> [18,5] = (23)
(7) Draknor: Spot Skill Check: [1d20-1] -> [9,-1] = (8)
(3) Cyclop: Rasarow sees the goblin 100 feet away, opposite side, he's looking down but not at anyone
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [12,6] = (18)===> DMG: [1d8+0] -> [7,0] = (7)
** (7) Draknor is too facinated by this anthill... **
(4) Lae'nial: OOC: My spot skills are sucking.
(8) Rasorow: Goblin in the tree
(7) Draknor: OOC prolly not anymore....
(3) Cyclop: Goblin, just got hit as the arrow went through the tree branch and stuck the creature.
(3) Cyclop: [1d100] -> [4] = (4)
(3) Cyclop: everyone spot check
(6) Wulf: Spot Skill Check: [1d20+6] -> [4,6] = (10)
(3) Cyclop: [1d20] -> [12] = (12)
(8) Rasorow: Spot Skill Check: [1d20+5] -> [20,5] = (25)
(7) Draknor: Spot Skill Check: [1d20-1] -> [17,-1] = (16)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [17,2] = (19)
(1) Sulimo Mandrallorn: "Like shooting fish in a barrel, eh?
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [3,3] = (6)
(6) Wulf: OOC: what is it with Ras and perfect rolls
** (1) Sulimo Mandrallorn spots his own hands. Barely. **
(7) Draknor: OOC he's been worshiping at the dice alter again...
(8) Rasorow: Theres a goblin in that tree
** (8) Rasorow points to tree **
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [13,6] = (19)===> DMG: [1d8+0] -> [7,0] = (7)
(4) Lae'nial: Uh, I can see the tree.
(4) Lae'nial: If I only had fireball...
(3) Cyclop: The goblin was the dead one just shot.
** (7) Draknor sprinkles leaves on the anthill to see how the ants react.... What? trees? eh.... **
(3) Cyclop: Rasarow just noticed that it had a whistle around it's neck but it's still in the tree
(8) Rasorow: OOC Ahh sorry thought you were saying I saw it because of its whistle
** (6) Wulf frowns at Lae'nial's idea of setting fire to thre forest **
(3) Cyclop: Nope the whistle was dangling.
(8) Rasorow: Wonders if we can get that whistle......
(3) Cyclop: need a climber at 20 skill check to snag it.
(7) Draknor: Climb Skill Check: [1d20+6-4] -> [16,6,-4] = (18) (includes Armor Penalty of -4)
(8) Rasorow: Probably used to call re-enforcements
(6) Wulf: Climb Skill Check: [1d20+6] -> [19,6] = (25)
** (6) Wulf scuttles up the tree and takes the whistle **
(3) Cyclop: wulf climbs up the tree using the goblin rope and gets the whistle
(3) Cyclop: [2d8] -> [3,3] = (6)
(3) Cyclop: and 6 silver pieces
(7) Draknor: Grull, did'n ya say that the whistle summons a minertaur at the maze?
** (3) Cyclop Grull "yes, but this whistle is different. It alerts the others of people" **
(7) Draknor: eh. not as usefull, then
** (3) Cyclop Grull "this doesnt' look like minotaur whistle, that one is larger" **
** (3) Cyclop Grull "mostly orcs carry that one" **
(8) Rasorow: re-enforcements.... is it worth while to use the whistle to lure them in a trap...
(3) Cyclop: grull "if you want a head on fight, sure. but no telling how many will come"
(7) Draknor: maybe blow this one to find an orky with a minertaur whistle
** (3) Cyclop "I think it's three long blasts for a assuault charge" **
(4) Lae'nial: Let's no blow the massive danger wisttle.
** (1) Sulimo Mandrallorn hides before anyone does anything foolish **
(1) Sulimo Mandrallorn: Hide Skill Check: [1d20+9] -> [7,9] = (16)
** (3) Cyclop "not sure though. they can be lazy and just stay put as well." **
(8) Rasorow: Well maybe we blow that one and they come charging into a field or area which we then fire all around them....
** (3) Cyclop "but if we blow it before we enter the maze of thorns that could keep everyone outside for a while" **
(7) Draknor: are we goin into tha maze?
(6) Wulf: Could sulimo build a trap for them?
** (3) Cyclop "we still have a day to travel before anything in force is near" **
(1) Sulimo Mandrallorn: No>
(7) Draknor: nah. he's too busy hidin
(8) Rasorow: Lets pocket the whistle and contiue
(4) Lae'nial: Well, let's onward and forward, for glory, honor and money.
** (3) Cyclop "Lets keep going forward, just the beginning" **
(3) Cyclop: [1d100] -> [62] = (62)
(1) Sulimo Mandrallorn: ... but mostly for money.
(3) Cyclop: [1d20] -> [18] = (18)
(8) Rasorow: Spot Skill Check: [1d20+5] -> [13,5] = (18)
(3) Cyclop: Grull and Rasarow find orc and ogre tracks.
(3) Cyclop: seem to be over a day old. heading up the mountain.
(8) Rasorow: Orcs and Ogres here
(4) Lae'nial: Small enough to ambush?
(3) Cyclop: seems like 4 orcs and an ogre
(8) Rasorow: Grull should we follow - would this be a quicker way?
(8) Rasorow: They might have an minotaur whis
(3) Cyclop: "They are heading up the mountain too, we will watch and see if they leave the road"
(7) Draknor: I thinks we can take em
(4) Lae'nial: Sounds small enough, as long as we do ambush them.
(3) Cyclop: Two hours have gone by. 10 more to go.
(3) Cyclop: spot check everyone
(8) Rasorow: Spot Skill Check: [1d20+5] -> [20,5] = (25)
(7) Draknor: Spot Skill Check: [1d20-1] -> [11,-1] = (10)
(1) Sulimo Mandrallorn: The tracks are over a day old...
(7) Draknor: oooooooo, more ants...
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [12,3] = (15)
(3) Cyclop: [1d20] -> [1] = (1)
** (8) Rasorow obviously cleaned ihis glasses that morning **
(7) Draknor: ...... facinating.....
(3) Cyclop: [1d100] -> [95] = (95)
(7) Draknor: drinks from his aleskin, and goes back to watching his ants.
(6) Wulf: Spot Skill Check: [1d20+6] -> [10,6] = (16)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [15,2] = (17)
(8) Rasorow: Goblin 290 -300 feet away
(3) Cyclop: everyone spot again.
(3) Cyclop: [1d20] -> [7] = (7)
(7) Draknor: Spot Skill Check: [1d20-1] -> [7,-1] = (6)
(8) Rasorow: Spot Skill Check: [1d20+5] -> [9,5] = (14)
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [10,3] = (13)
(6) Wulf: Spot Skill Check: [1d20+6] -> [8,6] = (14)
(4) Lae'nial: Yeah, I know.
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [1,2] = (3)
(7) Draknor: huh? where'd they go?
(3) Cyclop: just rasarow sees it.
(7) Draknor: sneaky little ants
(3) Cyclop: [1d20] -> [20] = (20)
(4) Lae'nial: Yeah. I lost them too.
(8) Rasorow: Move silently into firing range
(8) Rasorow: Move Silently Skill Check: [1d20+6] -> [17,6] = (23)
(3) Cyclop: You have one action, Rasarow it notices the group.
(3) Cyclop: you can close 30 feet before an action.
** (7) Draknor points excitedly at a small mound of dirt **
(7) Draknor: Found em, Lae'nial!
(8) Rasorow: Ready bow and shout Goblin attacking (its to far to shoot
** (7) Draknor takes a celebratory sip from his ale **
** (7) Draknor snaps his head up **
(7) Draknor: goblin!?!?
(4) Lae'nial: Yeah!
(7) Draknor: where?
(4) Lae'nial: Ants
(7) Draknor: I don't see em!
(3) Cyclop: you will need a 20+ to hit at that range
(8) Rasorow: Yeah well we'll see what happens
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [8,6] = (14)===> DMG: [1d8+0] -> [7,0] = (7)
(3) Cyclop: miss,
(3) Cyclop: everyone init roll
(3) Cyclop: [1d20] -> [9] = (9)
** (7) Draknor tries to determine where this goblin rasorow saw is **
(6) Wulf: Dex check: [1d20+2] -> [18,2] = (20)
(7) Draknor: Dex check: [1d20+2] -> [20,2] = (22)
(8) Rasorow: Dex check: [1d20+3] -> [1,3] = (4)
(3) Cyclop: [1d20+3] -> [18,3] = (21)
(3) Cyclop: only ranged weapons can hit.
(4) Lae'nial: Dex check: [1d20+4] -> [20,4] = (24)
(1) Sulimo Mandrallorn: Dex check: [1d20+5] -> [5,5] = (10)
(7) Draknor: OOC so much for Ras's perfect rolls!
(3) Cyclop: 295 is everyone's distance but Grull and Rasarow
(6) Wulf: OC:LOL
(8) Rasorow: OOC well you only get so many no matter what you offer at the dice altar
** (7) Draknor still hasn't figured out where this darn gobby is... **
(3) Cyclop: Lae'nial goes first
(4) Lae'nial: Longbow Attack Roll: [1d20+4] -> [18,4] = (22)===> DMG: [1d8+0] -> [4,0] = (4)
(3) Cyclop: spot check +4 first
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [19,2] = (21)
(3) Cyclop: ok, that will hit
(6) Wulf: OC: a longbow only has a range of 100
(3) Cyclop: [1d8-1] -> [1,-1] = (0)
(4) Lae'nial: OOC: That's a range increment. Decides how hard something is to hit. Actual range is something like x4
(6) Wulf: OC ok
(4) Lae'nial: OOC: 4 damage on the gobby.
(3) Cyclop: roll spot again Lae'nial
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [13,2] = (15)
(4) Lae'nial: Look...Ants!
(8) Rasorow: OOC considering these are modeled on the English Longbow they better be good for more then 100 yards
(3) Cyclop: he's down, slumped over in the tree
(3) Cyclop: [1d100] -> [12] = (12)
(6) Wulf: OOC: 1000 apparently (RI x 10)
(1) Sulimo Mandrallorn: OOC: More than x4 for max range...
(4) Lae'nial: OOC: I killed the gobby?
(3) Cyclop: yep, gone
(3) Cyclop: spot everyone
(3) Cyclop: [1d20+4] -> [5,4] = (9)
(8) Rasorow: Spot Skill Check: [1d20+5] -> [14,5] = (19)
(7) Draknor: Spot Skill Check: [1d20-1] -> [18,-1] = (17)
(6) Wulf: Spot Skill Check: [1d20+6] -> [15,6] = (21)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [4,2] = (6)
(1) Sulimo Mandrallorn: OOC: Bows have 10 range increments max
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [20,3] = (23)
(4) Lae'nial: Where'd the ants go?
** (7) Draknor isn't distracted by the ants this time. **
(3) Cyclop: Everyone but La'enial see another goblin but 20 feet closer, same side
(3) Cyclop: [1d20+2] -> [7,2] = (9)
(3) Cyclop: goblin doesn't see group. one action
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [7,6] = (13)===> DMG: [1d8+0] -> [6,0] = (6)
** (7) Draknor silently points out the goblin to Lae'nial **
(3) Cyclop: arrow misses
(6) Wulf: Should we not try to sneak closer before firing at the goblin
** (1) Sulimo Mandrallorn hides in shadows **
(1) Sulimo Mandrallorn: Hide Skill Check: [1d20+9] -> [9,9] = (18)
** (1) Sulimo Mandrallorn silently moves closer **
(1) Sulimo Mandrallorn: Move Silently Skill Check: [1d20+9] -> [14,9] = (23)
(3) Cyclop: [1d20+4] -> [1,4] = (5)
** (7) Draknor grumble about cowardly elves, then sips from his ale **
(4) Lae'nial: We are doing ok sniping.
(8) Rasorow: sneak be for combat, attack while in combat - already in combat so attacking
(3) Cyclop: Grull fires an arrow and misses
(1) Sulimo Mandrallorn: OOC: Plenty of room to sneak closer ;)
(6) Wulf: Longbow Attack Roll: [1d20+4] -> [4,4] = (8)===> DMG: [1d8+0] -> [4,0] = (4)
(3) Cyclop: miss
(3) Cyclop: anyone else range attack before init
** (1) Sulimo Mandrallorn has no range, so snuck closer as far as could ;) **
(7) Draknor: i've no ranged attacks
(4) Lae'nial: OOC: Does that mean me?
(3) Cyclop: nope, not really
(3) Cyclop: init roll
(8) Rasorow: Dex check: [1d20+3] -> [12,3] = (15)
(7) Draknor: Dex check: [1d20+2] -> [9,2] = (11)
(3) Cyclop: [1d20+4] -> [6,4] = (10)
(1) Sulimo Mandrallorn: Dex check: [1d20+5] -> [4,5] = (9)
(3) Cyclop: [1d20] -> [1] = (1)
(8) Rasorow: ouch
(4) Lae'nial: Dex check: [1d20+4] -> [15,4] = (19)
(6) Wulf: Dex check: [1d20+2] -> [10,2] = (12)
(6) Wulf: OC: sorry, have to do some tech support
(3) Cyclop: Goblin stands up on branch, +2 hit, he's looking around but not seeing anyone.
(4) Lae'nial: Longbow Attack Roll: [1d20+4] -> [15,4] = (19)===> DMG: [1d8+0] -> [7,0] = (7)
(3) Cyclop: [1d8] -> [7] = (7)
** (8) Rasorow who said mages need spells? **
(3) Cyclop: arrow punctures goblin through the chest and he falls to the ground.
(3) Cyclop: [1d100] -> [51] = (51)
(3) Cyclop: [1d6] -> [6] = (6)
(8) Rasorow: Search the gobline
** (4) Lae'nial bends his fingers back about 110 degrees. **
(3) Cyclop: nothing but 6sp and a spear.
(3) Cyclop: third hour is over
(1) Sulimo Mandrallorn: Erm... did we search the last several goblins? Other than the whistle one
(8) Rasorow: no
(3) Cyclop: nope, nothing on the other.
(8) Rasorow: they were still up in the trees
(8) Rasorow: are we leaving the spear?
(1) Sulimo Mandrallorn: Well you can take 10 or 20 to climb the tree... no impending doom, so it is fine :P
(3) Cyclop: Its not a very good one. small as well, more like a javelin
(8) Rasorow: leave the spear, dont need to get encumbered
(3) Cyclop: Rasarow roll wilderness lore
** (1) Sulimo Mandrallorn notes the mule trailing behind **
(3) Cyclop: [1d20+4] -> [4,4] = (8)
(8) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [9,3] = (12)
(3) Cyclop: [1d100] -> [81] = (81)
(3) Cyclop: everyone spot check
(7) Draknor: Spot Skill Check: [1d20-1] -> [14,-1] = (13)
(8) Rasorow: Spot Skill Check: [1d20+5] -> [18,5] = (23)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [2,2] = (4)
(3) Cyclop: [1d20] -> [12] = (12)
(7) Draknor: hmmm, what an interesting rock...
(8) Rasorow: There's something odd over there, the land is wrong....
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [20,3] = (23)
(8) Rasorow: I think this was a camp site
(3) Cyclop: everyone see's Rasarow looking off the road at a hidden camp site.
(3) Cyclop: A rather large campfire was here and no more than a few days old. Orc and Ogre tracks litter the area. Bones and sinew from various horses, oxen, and mules are thrown about like chicken legs.
(8) Rasorow: Search Skill Check: [1d20+3] -> [17,3] = (20)
(3) Cyclop: ahh,
(3) Cyclop: you notice remnants of a females hair and braid in the area
** (7) Draknor drinks deeply of his ale stores **
(8) Rasorow: What type of female can I tell?
(3) Cyclop: human possibly
(8) Rasorow: they had a prisoner.. a female I believe possibly human
(4) Lae'nial: This gives more urgency to our mission.
(3) Cyclop: 4 hours have passed.
(3) Cyclop: Not much of value at the camp site.
(8) Rasorow: perhaps we should take steps to avoid anymore amusing encounters and go after these things
(4) Lae'nial: The ogre's? Certainly.
(6) Wulf: OC: i have returned
** (7) Draknor is itching to bloody his blade **
(8) Rasorow: Grull can we get ahead of them to ambush them before the lair?
** (3) Cyclop "they seem a couple days ahead. if they have a human, she's in the lair already. That's a prize for whomever brings her in **
(8) Rasorow: Can we bypass these encounters however amusing and get to the lair quicker?
** (3) Cyclop Grull "if he sacrifices her it will be a day later after he preps her" **
(8) Rasorow: so we will have a day once we get to the lair to rescue her?
** (3) Cyclop Grull "I can press on and get us there just after midnight" **
(8) Rasorow: That would be good I think - anyone else?
(4) Lae'nial: Sure
(6) Wulf: we must make haste
** (3) Cyclop "that may be good, since the daylight winds may not hit until mid day" **
(7) Draknor: sooner the better
** (3) Cyclop Grull "off the path it is, follow me" **
(8) Rasorow: Lead on worthy Grull
(3) Cyclop: [1d20] -> [18] = (18)
(3) Cyclop: [1d20] -> [6] = (6)
(3) Cyclop: nothing for the fifth hour
** (7) Draknor skirts around the campsite and follows the others **
(3) Cyclop: you are now in the woods, about 200 yards from the hills that have cliffs to the side.
(3) Cyclop: [1d20] -> [6] = (6)
(3) Cyclop: Rasarow wilderness check
(8) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [15,3] = (18)
(3) Cyclop: [1d100] -> [18] = (18)
(3) Cyclop: nothing.
(3) Cyclop: 6 hours
(3) Cyclop: [1d20] -> [4] = (4)
(8) Rasorow: Wulf want to trade places?
(3) Cyclop: Rasarow wilderness check
(8) Rasorow: Wilderness Lore Skill Check: [1d20+3] -> [20,3] = (23)
(3) Cyclop: [1d100] -> [26] = (26)
(6) Wulf: OK
(3) Cyclop: nothing, 7th hour
(3) Cyclop: [1d20] -> [11] = (11)
(8) Rasorow: I am now rear guard
** (6) Wulf moves up front **
(3) Cyclop: wulf wilderness check
(6) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [19,7] = (26)
(3) Cyclop: [1d100] -> [10] = (10)
(3) Cyclop: nothing, 8th hour, 4 to go. the sun is setting, last hour of light.
(3) Cyclop: [1d20] -> [15] = (15)
(3) Cyclop: wulf wilderness check
(6) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [13,7] = (20)
(3) Cyclop: [1d100] -> [62] = (62)
(3) Cyclop: you notice ogre and orc tracks
(3) Cyclop: about a day old, heading in the same direction.
(3) Cyclop: everyone do a spot check
(6) Wulf: We are on the trail of the ogres
(6) Wulf: Spot Skill Check: [1d20+6] -> [14,6] = (20)
(4) Lae'nial: Spot Skill Check: [1d20+2] -> [4,2] = (6)
(7) Draknor: Spot Skill Check: [1d20-1] -> [19,-1] = (18)
(4) Lae'nial: Rocks!
(8) Rasorow: Spot Skill Check: [1d20+5] -> [10,5] = (15)
(3) Cyclop: Noises can be heard from birds crowing. Horse and mule corpses near the hill edges that have a few large birds picking at the rotten bones
(3) Cyclop: [1d20] -> [13] = (13)
(3) Cyclop: wulf wilderness check
(1) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [9,3] = (12)
(6) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [13,7] = (20)
(3) Cyclop: [1d100] -> [52] = (52)
(3) Cyclop: you see more ogre tracks and more orc tracks almost as if two groups merged together.
(3) Cyclop: at least two ogres and 10 orcs
** (8) Rasorow readies bow **
(3) Cyclop: 9th hour
(3) Cyclop: [1d20] -> [17] = (17)
(3) Cyclop: [1d100] -> [73] = (73)
** (7) Draknor is beginning to think this night might yet be interesting **
(3) Cyclop: wulf wilderness check
(6) Wulf: Wilderness Lore Skill Check: [1d20+7] -> [12,7] = (19)
(6) Wulf: I am getting slightly worse each hour, I must be getting tired
(1) Sulimo Mandrallorn: OOC: Ok now Mule is on the map ;)
(3) Cyclop: more large birds picking at the rotten bones that were tossed away.
(3) Cyclop: 10th hour, its dark,
(4) Lae'nial: Int check: [1d20+4] -> [13,4] = (17)
(4) Lae'nial: I think we may be in danger
(8) Rasorow: OOC I hope that mule can fight
(1) Sulimo Mandrallorn: Not till the 11th hour
(4) Lae'nial: OOC: Yep, definitly smart enough to notice bones.
(7) Draknor: thank you, elf, for stating the obvious
(6) Wulf: OOC: perhaps it could pester the ogres with its annoying talking?
(3) Cyclop: elf may need to be at front with better night vision.
(3) Cyclop: [1d20] -> [1] = (1)
** (6) Wulf was beginning to think the same **
(3) Cyclop: [1d100] -> [92] = (92)
(8) Rasorow: I'll take front I have some night visiion and we cannot risk the mage there
(3) Cyclop: everyone listen check
(1) Sulimo Mandrallorn: OOCL That was the mage
(1) Sulimo Mandrallorn: Listen Skill Check: [1d20+4] -> [6,4] = (10)
(7) Draknor: Listen Skill Check: [1d20-1] -> [20,-1] = (19)
(8) Rasorow: Listen Skill Check: [1d20+4] -> [7,4] = (11)
(4) Lae'nial: Listen Skill Check: [1d20+2] -> [19,2] = (21)
(6) Wulf: Listen Skill Check: [1d20+7] -> [6,7] = (13)
** (7) Draknor perks up his attentive ears **
(3) Cyclop: [1d20] -> [3] = (3)
** (7) Draknor points at his ears, then points forward **
** (4) Lae'nial same **
** (8) Rasorow strains to hear something **
(8) Rasorow: Listen Skill Check: [1d20+4] -> [5,4] = (9)
** (8) Rasorow needs to clean his ears **
** (3) Cyclop Grull points and motions for others to follow **
** (8) Rasorow follow's Grull **
(3) Cyclop: everone move to the lower right corner.
** (7) Draknor complies **
(3) Cyclop: ignore road.
(1) Sulimo Mandrallorn: That isnt the corner guys... :P
** (7) Draknor stairs in amazement as the road slowly vanishes. **
(3) Cyclop: that's fine, everyone sees 5 orcs and an ogre, gathering wood.
** (1) Sulimo Mandrallorn decides hiding is in order. **
** (7) Draknor agrees with Sulimo for once. **
(1) Sulimo Mandrallorn: Subtly and finess will win the day!
(3) Cyclop: the grass is high (about a foot)
(4) Lae'nial: Hide Skill Check: [1d20+4] -> [8,4] = (12)
(4) Lae'nial: Move Silently Skill Check: [1d20+4] -> [19,4] = (23)
(7) Draknor: Hide Skill Check: [1d20+3-4] -> [11,3,-4] = (10) (includes Armor Penalty of -4)
(8) Rasorow: suggests attacking from multiple fronts...
(8) Rasorow: Hide Skill Check: [1d20+6] -> [8,6] = (14)
(4) Lae'nial: OOC: I hope they don't look up.
(8) Rasorow: Move Silently Skill Check: [1d20+6] -> [13,6] = (19)
(1) Sulimo Mandrallorn: Hide Skill Check: [1d20+9] -> [8,9] = (17)
(1) Sulimo Mandrallorn: Move Silently Skill Check: [1d20+9] -> [20,9] = (29)
(6) Wulf: Hide Skill Check: [1d20+7] -> [5,7] = (12)
(1) Sulimo Mandrallorn: OOC: Hah! Hear that silly orcs!
(3) Cyclop: ok, lets start with marching order.
** (7) Draknor takes a long drag of ale in anticipation of the coming battle **
(1) Sulimo Mandrallorn: We seem to be set up in marching order
(1) Sulimo Mandrallorn: Facings are wacky though
(4) Lae'nial: OOC: Have to do something.
(8) Rasorow: yep
(3) Cyclop: Grull will sneak and take cover with his bow out.
(1) Sulimo Mandrallorn: Everyone should be west...
(1) Sulimo Mandrallorn: OOC: You dont walk sideways ;)
(3) Cyclop: [1d20+4] -> [13,4] = (17)
(8) Rasorow: I will sneak and take cover with bow out as well
(8) Rasorow: we move what 3 squares?
(1) Sulimo Mandrallorn: [1d4] -> [4] = (4)
(1) Sulimo Mandrallorn: oops
(3) Cyclop: wulf
(8) Rasorow: nice roll though
(8) Rasorow: How many squares can we move?
(1) Sulimo Mandrallorn: OOC: Depends on scale
(3) Cyclop: 4 normal
(8) Rasorow: ok thank you
(7) Draknor: last time it was one square = 5 feet...
(3) Cyclop: same here
(7) Draknor: is it still?
(3) Cyclop: who's next?
(3) Cyclop: Draknor?
(1) Sulimo Mandrallorn: 7.5 feet per square?
(7) Draknor: see above question/
(4) Lae'nial: OOC: Did we roll init?
** (6) Wulf prepares to shoot orc5 when everyone acts **
(3) Cyclop: no init yet, creatures are flat footed. one action (or two) before init roll.
(1) Sulimo Mandrallorn: OOC: Umm.. did I move rasorow???
** (7) Draknor debates about whether to help cover Grull, or the others... **
(8) Rasorow: Yes
(3) Cyclop: going in marching order for movement, almost all agree not to strike on this turn.
(7) Draknor: Move Silently Skill Check: [1d20+2-4] -> [19,2,-4] = (17) (includes Armor Penalty of -4)
** (7) Draknor hides behind some trees, preparing to help Grull out if necessary **
(3) Cyclop: Draknor see Grull pull out his great sword and point to the ogre
** (8) Rasorow prepares to shoot Orc4 **
** (1) Sulimo Mandrallorn is stealthy as a cat **
(3) Cyclop: [1d20] -> [3] = (3)
(3) Cyclop: [1d20] -> [15] = (15)
(3) Cyclop: [1d20] -> [13] = (13)
(3) Cyclop: [1d20] -> [7] = (7)
(3) Cyclop: [1d20] -> [20] = (20)
(3) Cyclop: [1d20] -> [20] = (20)
(8) Rasorow: OOC who is the mule going to fight?
** (4) Lae'nial prepares to shoot Orc5 **
(1) Sulimo Mandrallorn: OOC The Mule doesnt fight. :P
(3) Cyclop: ogre stops and sniffs the air.
** (7) Draknor thought grull was using his bow **
** (1) Sulimo Mandrallorn is hidden in tree. Or is it all grass? **
(3) Cyclop: orc 5 looks east
(8) Rasorow: OOC since when do mules not fight -they forwever are kicking you
** (7) Draknor points with his great axe to the ogre **
(4) Lae'nial: OOC: Excuse me, must unplug toilet.
(3) Cyclop: everyone roll init
(3) Cyclop: [1d20+4] -> [12,4] = (16)
(1) Sulimo Mandrallorn: Dex check: [1d20+5] -> [14,5] = (19)
(6) Wulf: Dex check: [1d20+2] -> [3,2] = (5)
(3) Cyclop: [1d20] -> [1] = (1)
(3) Cyclop: [1d20] -> [11] = (11)
** (6) Wulf is half asleep **
(8) Rasorow: Dex check: [1d20+3] -> [8,3] = (11)
(7) Draknor: Dex check: [1d20+2] -> [4,2] = (6)
** (1) Sulimo Mandrallorn wonders why a mage is in front of a ranger. **
** (8) Rasorow so does Rasorow **
(3) Cyclop: mage likes fire.
(1) Sulimo Mandrallorn: Being on fire?
(5) Tevlik: lol
(3) Cyclop: Sulimo moves first
(3) Cyclop: orc 5 senses danger
(3) Cyclop: ogre looks up into sky but sniffs air
(4) Lae'nial: Dex check: [1d20+4] -> [5,4] = (9)
** (1) Sulimo Mandrallorn continues hiding, and prepares dodge bonus against orc3 **
(3) Cyclop: ok
(3) Cyclop: Grull moves stealthy to flank of ogre and attacks.
(1) Sulimo Mandrallorn: Rear is better
(3) Cyclop: [1d20+4] -> [17,4] = (21)
(3) Cyclop: attacks ogre on the side, leaving rear for Draknor (ball shot hopefully)
(3) Cyclop: [1d20+10] -> [2,10] = (12)
(3) Cyclop: grull misses
(7) Draknor: brb. raining, rolling up windows
(3) Cyclop: Rasarow up
(1) Sulimo Mandrallorn: Should Grull haev been moved?
(8) Rasorow: Orc 4
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [8,6] = (14)===> DMG: [1d8+0] -> [2,0] = (2)
(3) Cyclop: [1d8] -> [3] = (3)
(7) Draknor: back
(3) Cyclop: arrow hits side of orc 4
(3) Cyclop: orc 5 turn
(3) Cyclop: [1d20+2] -> [14,2] = (16)
(3) Cyclop: Orc 5 screams "ahgg ahth it ahz!"
(3) Cyclop: la'nails' turn
(6) Wulf: OC: he's unplugging his toilet
(4) Lae'nial: OOC: Orc5
(4) Lae'nial: Longbow Attack Roll: [1d20+4] -> [18,4] = (22)===> DMG: [1d8+0] -> [8,0] = (8)
** (1) Sulimo Mandrallorn wonders if Narf returned from unclogging yet? Damn, toos low **
(3) Cyclop: [1d8] -> [4] = (4)
(4) Lae'nial: OOC: Didn't I say back?
(4) Lae'nial: OOC: Is da orc dead? 8 damage.
(3) Cyclop: An arrow pierces his chest as he falls, making no more noise
(3) Cyclop: draknor
(7) Draknor: er, can I reach the Ogre to attack this turn?
(3) Cyclop: you can run at 30, leaving +2
(3) Cyclop: attacking back that is.
** (7) Draknor charges forward, screaming "For Eon!!!" **
(3) Cyclop: need a 16 or higher, +2 modifier
(7) Draknor: with the power attack (-1, +1)
(7) Draknor: Greataxe Attack Roll: [1d20+7] -> [1,7] = (8)===> DMG: [1d12+4] -> [2,4] = (6)
(3) Cyclop: miss
** (7) Draknor trips and falls just as he reaches the ogre **
(3) Cyclop: roll another 20 drak
(6) Wulf: OC: perhaps if he was actually looking at the ogre
(8) Rasorow: OC instead of those ants he's so fond of
(3) Cyclop: a 1 or a 2 and you fall while swinging.
(3) Cyclop: [1d20] -> [7] = (7)
(3) Cyclop: nope just looking,
(10) Draknor (enter): 20:19
(3) Cyclop: anyone else not go yet?
(10) Draknor: Open crashed sorry
(8) Rasorow: Wulf I think
(6) Wulf: OC: i havn't acted yet
(3) Cyclop: ok wulf
(7) Draknor (exit): 20:20
** (6) Wulf shoots at the 4th orc **
(6) Wulf: Longbow Attack Roll: [1d20+4] -> [20,4] = (24)===> DMG: [1d8+0] -> [6,0] = (6)
(6) Wulf: OC: not quite perfect
(3) Cyclop: arrow hits orc in the chest and he falls.
(3) Cyclop: two arrow stick out of his corpse
(8) Rasorow: lol
(3) Cyclop: ogre's turn
(3) Cyclop: [1d20] -> [19] = (19)
(3) Cyclop: he looks down and sees two creatures at his back
(3) Cyclop: 1 it's Draknor, a 2-6 Grull
(3) Cyclop: [1d6] -> [4] = (4)
(3) Cyclop: He attacks Grull
(3) Cyclop: [1d20-1] -> [20,-1] = (19)
(3) Cyclop: hits Grull
(3) Cyclop: a full hit with great club knock Grull for
(3) Cyclop: [2d6+5] -> [6,2,5] = (13)
(8) Rasorow: OOC that hurts
(3) Cyclop: A solid hit that makes Grull angry
(3) Cyclop: init
(1) Sulimo Mandrallorn: Dex check: [1d20+5] -> [10,5] = (15)
(8) Rasorow: Dex check: [1d20+3] -> [15,3] = (18)
(6) Wulf: Dex check: [1d20+2] -> [11,2] = (13)
(10) Draknor: Dex check: [1d20+2] -> [6,2] = (8)
(3) Cyclop: [1d20+5] -> [5,5] = (10)
(3) Cyclop: [1d20] -> [18] = (18)
(3) Cyclop: Rasarow first
(4) Lae'nial: Dex check: [1d20+4] -> [17,4] = (21)
(8) Rasorow: Orc 2 (top most Orc)
(3) Cyclop: sorry, lae'nial first
(4) Lae'nial: Orc3
(4) Lae'nial: Longbow Attack Roll: [1d20+4] -> [4,4] = (8)===> DMG: [1d8+0] -> [1,0] = (1)
(3) Cyclop: miss
(3) Cyclop: now rasarow
(8) Rasorow: Longbow Attack Roll: [1d20+6] -> [20,6] = (26)===> DMG: [1d8+0] -> [1,0] = (1)
(4) Lae'nial: OOC: LOL
(3) Cyclop: nicks orc's arm
(8) Rasorow: OOC I hit him at least
(3) Cyclop: ogre goes
(3) Cyclop: [1d6] -> [2] = (2)
(4) Lae'nial: OOC: Isn't that a critical?
(3) Cyclop: yep, didn't notice 20
(8) Rasorow: OOC yea
(3) Cyclop: [1d8] -> [8] = (8)
(1) Sulimo Mandrallorn: OOC 2 damage yay!
(1) Sulimo Mandrallorn: OOC: Well 3...
(3) Cyclop: arrow hits orc in neck
(1) Sulimo Mandrallorn: OOC: If you make a ssecond attack roll...
(3) Cyclop: ogre hitting Grull
(3) Cyclop: [1d20+4] -> [15,4] = (19)
(8) Rasorow: OOC I always thought It was just double damage.......
(1) Sulimo Mandrallorn: OOC: Depends on the weapon. Bows are x3
(8) Rasorow: OOC ahh
(4) Lae'nial: OOC: Plus I think your supposed to roll for the extra damage.
(1) Sulimo Mandrallorn: OOC No, it is just multiplied.
(3) Cyclop: [2d6+5] -> [3,3,5] = (11)
(3) Cyclop: ahh, Grull gets hit again, he looks very hurt now.
(1) Sulimo Mandrallorn: nm
(1) Sulimo Mandrallorn: OOC: You do makes extra rolls...
(8) Rasorow: OOC Grull is getting really hurt
(3) Cyclop: sumlimo up
** (1) Sulimo Mandrallorn wonders if 7.5 foot scale is still in effect? **
(3) Cyclop: nope just 5 foot scale
(1) Sulimo Mandrallorn: Hmm... wouldnt I get an attack of opportunity if somethign walked up right in front of me?
(8) Rasorow: yes
** (1) Sulimo Mandrallorn readies dodge feat against orc3 **
** (1) Sulimo Mandrallorn holds position **
(3) Cyclop: yes, but nothing has moved ... yet
(1) Sulimo Mandrallorn: OOC: Cant attack this round without running, so might as well make them move to me ;)
(1) Sulimo Mandrallorn: OOC: Of course, I am still hiding...
(8) Rasorow: IF he charges you Sulimo I will attack from behind... :-)
(3) Cyclop: wulf
(4) Lae'nial: OOC: I am being silent and kinda hiding.
(3) Cyclop: ok
(3) Cyclop: Grull goes into a rage "RRRRRRRRRRRR"
** (6) Wulf prepares a full action, to shoot at both orc 2 and 3 **
(3) Cyclop: [1d20+14] -> [4,14] = (18)
(3) Cyclop: moves around ogre and attacks
(3) Cyclop: hits orge for ...
(1) Sulimo Mandrallorn: Moving around the ogre provokes attack of opportunity, does it not?
(1) Sulimo Mandrallorn: Guess it depends on facing...
(3) Cyclop: [2d6+10] -> [1,3,10] = (14)
(3) Cyclop: speed of ogre keeps him from reacting
(3) Cyclop: hits ogre in the side, bleading pretty bad.
(3) Cyclop: draknor up
(6) Wulf: OC: actually i get to wait till after my first shot to choose second
(10) Draknor: no movement: power attack
(10) Draknor: Greataxe Attack Roll: [1d20+6] -> [7,6] = (13)===> DMG: [1d12+4] -> [5,4] = (9)
(10) Draknor: -1, +1
(10) Draknor: 12, 10
(8) Rasorow: No as long as he is not moving out of threatened square which I dont think he is then no attack of opertunity
(3) Cyclop: miss
(3) Cyclop: [1d20] -> [10] = (10)
** (10) Draknor roars in frustration!!! **
(3) Cyclop: orc 3 moves to see orge fight.
(6) Wulf: OC: so I automatically go last for using a full action?
(3) Cyclop: [1d20] -> [2] = (2)
(10) Draknor: Hold still, you *bleeep*ing ogre!!!!!!
(3) Cyclop: orc 1 watching ogre
(3) Cyclop: [1d20] -> [8] = (8)
(1) Sulimo Mandrallorn: Wulf, what second attack?
(3) Cyclop: orc 2 looking around.
(1) Sulimo Mandrallorn: You have to have more than one attack per round to make more than one attack per round. Lowest level for that is level 5. (or use 2 melee weapons, but that is not ranged)
(3) Cyclop: any opportunities can go for orc 3, if not init
(6) Wulf: OC: when i went to level 2 I chose rapid shot. I can fire twice as a full action
(1) Sulimo Mandrallorn: OOC: Ah. That doesnt have to wait to go last...
(3) Cyclop: go for it wulf, at who?
** (6) Wulf fires at orc 1 first **
(6) Wulf: Longbow Attack Roll: [1d20+4] -> [6,4] = (10)===> DMG: [1d8+0] -> [1,0] = (1)
(3) Cyclop: miss
(4) Lae'nial: OOC: Why not orc3 both times? he's closer.
** (6) Wulf fails miserably so turns on orc 3 **
(8) Rasorow: ooc 1 hit can kill
(6) Wulf: Longbow Attack Roll: [1d20+4] -> [1,4] = (5)===> DMG: [1d8+0] -> [8,0] = (8)
(3) Cyclop: miss
(8) Rasorow: OOC so try to take 2 orcs out and not waste an attack
** (6) Wulf doesn't feel so hot anymore **
(3) Cyclop: Sulimo or Rasarow
(6) Wulf: OC: I actually typed orc 1 by mistake.
(3) Cyclop: ok init
(8) Rasorow: Dex check: [1d20+3] -> [16,3] = (19)
(1) Sulimo Mandrallorn: Wait why did you say Sulimor or Rasorow? Trying to confuse me? :P
(6) Wulf: Dex check: [1d20+2] -> [11,2] = (13)
(3) Cyclop: [1d20+4] -> [14,4] = (18)
(1) Sulimo Mandrallorn: Dex check: [1d20+5] -> [11,5] = (16)
(4) Lae'nial: Dex check: [1d20+4] -> [20,4] = (24)
(3) Cyclop: you two still had opportunity for orc 3 since he moved into path
(1) Sulimo Mandrallorn: Umm... dont you have to specifically ready your weapon to do that?
(1) Sulimo Mandrallorn: For missile...
(1) Sulimo Mandrallorn: ANd I dont have a missile weapon
(3) Cyclop: didn't you have the bow ready?
(3) Cyclop: ahh forgot, axes
(1) Sulimo Mandrallorn: I have no bow. Rasorow?
(1) Sulimo Mandrallorn: No, scimitar. ;)
(8) Rasorow: I do but I am dropping it this round
(3) Cyclop: ok
(3) Cyclop: la'nial's up
(3) Cyclop: [1d20-1] -> [13,-1] = (12)
(4) Lae'nial: OOC: Orc3
(4) Lae'nial: Longbow Attack Roll: [1d20+4] -> [8,4] = (12)===> DMG: [1d8+0] -> [6,0] = (6)
(4) Lae'nial: OOC: Aww...
(3) Cyclop: miss
(3) Cyclop: Rasarow
(8) Rasorow: drop bow and charge with axes
(3) Cyclop: +4
(3) Cyclop: orc3 right?
(8) Rasorow: Handaxe Attack Roll: [1d20+0] -> [8,0] = (8)===> DMG: [1d6+2] -> [4,2] = (6)
(8) Rasorow: Handaxe Attack Roll: [1d20+0] -> [2,0] = (2)===> DMG: [1d6+2] -> [6,2] = (8)
(8) Rasorow: yep
(3) Cyclop: miss, miss
(8) Rasorow: hmm wait a minute I should have +2 and plus 4
(1) Sulimo Mandrallorn: Charging isnt really necesary
(1) Sulimo Mandrallorn: You can only make one attack
(1) Sulimo Mandrallorn: Have to use full round action to make the 2 attacks
(8) Rasorow: dso 14 and 8
(8) Rasorow: dual wield
(1) Sulimo Mandrallorn: Yes.
(3) Cyclop: still miss
(3) Cyclop: need 15
(8) Rasorow: ok
(3) Cyclop: Grull's up
(3) Cyclop: moves to rear and attacks with loud yowl!
(3) Cyclop: [1d20+10] -> [16,10] = (26)
(3) Cyclop: [2d6+10] -> [3,4,10] = (17)
(1) Sulimo Mandrallorn: OOC: Just looked it up. Can only make one attack if you move in the same round (more than a 5 foot step). Multiple attacks, either from high level, two weapons, etc., requrie full attack action, which prevents more than 5 feet of movement before
(3) Cyclop: Grull's sword pushes through ogres' side as it howls in agnony and plops to the ground.
(3) Cyclop: Draknor
(6) Wulf: OC: yes, and i declared a full action and didn't move
(1) Sulimo Mandrallorn: OOC THat was for rasorow
** (10) Draknor charges forward in frustration. **
(6) Wulf: OC: right
** (10) Draknor attacks orc1 **
(10) Draknor: Greataxe Attack Roll: [1d20+6] -> [12,6] = (18)===> DMG: [1d12+4] -> [7,4] = (11)
(10) Draknor: no power attack this time.
(3) Cyclop: hits orc1 with a blow that slices his shield and penetrates the chest.
(3) Cyclop: [1d20-6] -> [1,-6] = (-5)
(3) Cyclop: [1d20-6] -> [5,-6] = (-1)
(3) Cyclop: Orc2 and 3 panic, scream at fallen ogre
** (10) Draknor screeches in victory! **
(3) Cyclop: use same init for new turn
(1) Sulimo Mandrallorn: So I dont get to go?
(3) Cyclop: yep
(1) Sulimo Mandrallorn: :(
(10) Draknor: er, y not?
(3) Cyclop: actually you can hit orc 2 but 3 is blocked by Rasarow
(1) Sulimo Mandrallorn: melee
(1) Sulimo Mandrallorn: I just have to walk up and strike
(3) Cyclop: go for it,
(1) Sulimo Mandrallorn: sneak attack, due to rear and hiding
(1) Sulimo Mandrallorn: Scimitar Attack Roll: [1d20+2] -> [12,2] = (14)===> DMG: [1d6+2] -> [5,2] = (7)
(1) Sulimo Mandrallorn: Did it hit?
(3) Cyclop: yes
(1) Sulimo Mandrallorn: [1d6] -> [2] = (2)
(3) Cyclop: [1d8] -> [3] = (3)
(1) Sulimo Mandrallorn: 9 dmg
(3) Cyclop: dead, a skewer to the back.
(3) Cyclop: orc 2 drops his weapon and puts hands up. kneels to ground
(3) Cyclop: weaping for forgiveness.
(6) Wulf: OC: um cyclops can you tell me why your roll a D8 everytime we hit a foe
(3) Cyclop: I check HP's of creatures
(6) Wulf: OC: oh right of course
(3) Cyclop: [1d4] -> [3] = (3)
** (3) Cyclop Grull runs over to orc pleading for life **
** (3) Cyclop he says a few words in orcish to him and the beast replies. **
(6) Wulf: OC: such as "pretend you don't know me"
** (10) Draknor plops down under a tree, and dejectedly takes a swig of ale **
** (3) Cyclop Grull walks over to one of the fallen orcs and picks up a whistle. **
** (3) Cyclop orc on ground still affraid. **
** (8) Rasorow searches to get recoverable arrows **
(10) Draknor: I say kill it.
** (3) Cyclop Grull "we use him as bait for minotaur's child." **
(4) Lae'nial: I look for arrows too.
(8) Rasorow: what child?
** (3) Cyclop Grull "We can whistle for him to come out to lead orc party back through maze" **
** (6) Wulf pulls out a dagger and holds it to the orcs neck **
** (3) Cyclop "if not we fight two beasts in the lair" **
(8) Rasorow: Again what child
** (3) Cyclop "minotaur has a child that leads ogres and orcs through maze to lair." **
(1) Sulimo Mandrallorn: OOC: If you get this file, you can get Open RPG nodes that describe each feat. Very handy, esp. if you have no rulebooks. It also has a node with some rules that lend themselves to die rolls and such. http://www.spaceempires.net/files/temp/DnD_Nodes.zip
(8) Rasorow: Minotaur child?
** (10) Draknor drinks deeply of his ale, still looking dejected **
(8) Rasorow: OOC ok
(3) Cyclop: Orc pleads"I will call him ... please, I will call him before they sacrifice the girl"
(3) Cyclop: ok guys, I need to call it from here.
(4) Lae'nial: Hostage sounds good.
(3) Cyclop: the group is an hour away from the maze
(8) Rasorow: ok good endpoint anyway...
(1) Sulimo Mandrallorn: ***end session***
(3) Cyclop: and you can set a trap before the maze for the minotaur child.
(4) Lae'nial: OOC: How much XP have we gotten?