(3) Cyclop: Grull will be at the Inn talking to Park while we wait for the other party members to show
(4) Draknor: No I think it was you, Fyron.
(3) Cyclop: Draknor what was your HP's down to?
(4) Draknor: Member, I beheaded my first goblin on the first swing...
(5) Sulimo Mandrallorn: Fyron is here
** (4) Draknor checking **
(4) Draknor: Current is 12/15
(5) Sulimo Mandrallorn: I dont remember, so probably not me
(5) Sulimo Mandrallorn: Oh I remember the goblin, just not much about grull...
(4) Draknor: LOL
(3) Cyclop: ok Grull will attempt to heal your wounds with a bandage.
(4) Draknor: well, at least you remember the important parts...
(3) Cyclop: [1d20] -> [2] = (2)
(4) Draknor: ooooo
(3) Cyclop: just one point
(4) Draknor: anyway, Grull is quite skilled at hiding in the woods, it seems. We only finally saw him when he chose to let us see him
(4) Draknor: He's been to the minotaur's lair once before, nearly got killed
** (3) Cyclop You notice Park serving ale to Grull in the corner of the Inn. Most of the patrons (only a couple) don't like the sight of the half-orc. **
(4) Draknor: he has a good feel for the defences, though, and together with the translated map, we should be able to get around most of the guards...
(4) Draknor: er, are we all at the inn?
(3) Cyclop: As they show up yes, or in the village area picking up any needed gear.
(4) Draknor: k
** (4) Draknor can't resist a full tankard. **
(4) Draknor: Mind if'n I join ya, Grull?
** (4) Draknor sits down without waiting for an answer. **
(4) Draknor: I'll be havin an ale, too, Park
(5) Sulimo Mandrallorn: OOC: Have the elves and dwarf made an uneasy alliance yet?
(4) Draknor: Anyway, Sulimo, Grull here has some kinfolk trapped in the Minotaur's lair.
(3) Cyclop: A working alliance
(4) Draknor: OOC: Prolly not with you, but he's earned a bit of respect for Lae'nial and his bow.
(5) Sulimo Mandrallorn: OOC: :P
(3) Cyclop: There is half the map that Draknor translated. The elfs need his language and experience to navigate the lair.
(5) Sulimo Mandrallorn: "What sort of kinfolk?"
(4) Draknor: OOC: Lae'nial bought you some respect for you by association, I guess.
(4) Draknor: OOC: Half? I thought I had the whole thing. huh.
(5) Sulimo Mandrallorn: OOC: Maybe the full is too big to show in the program?
** (4) Draknor scratches his head. **
(3) Cyclop: Grull "I have half sister and cousins inside the lair. Breeding for the beast"
(3) Cyclop: Other half is on the site, too large to get in the map area
(3) Cyclop: http://www.spaceempires.net/dnd/images/minotaur%20lair2a.jpg
(4) Draknor: You never explained exactly why the minotaur wanted yer kin ta breed....
(4) Draknor: OOC: heh. had the legend bookmarked...
(3) Cyclop: Grull "The Bull minotaur leader is breeding other minotaurs and uses the orcs and ogres to get them food."
(4) Draknor: http://www.spaceempires.net/dnd/images/Lair_Map.htm
** (4) Draknor laughs. **
(3) Cyclop: Grull "The Bull is also manifesting something evil and requires specific sacrifices"
(4) Draknor: human is a delicacy for minotaurs, apparently
** (4) Draknor decides to get one of them anti fear magical trinkets. **
(4) Draknor: Can't hurt
(3) Cyclop: Grull "I was spared since I showed no signs of fear and was able to gather some ogres for him to use as henchman."
** (4) Draknor gets up, starts for the door, comes back for one last swig on his tankard, then goes off to find the vender for the amulets **
(3) Cyclop: Grull "Mansta (the Bull Minotaur's name) uses fear to freeze his enemies and then attacks the strongest first"
(4) Draknor: so, yer kin are bein' eaten by the Minotaurs?
(6) Wulf (enter): 18:19
** (5) Sulimo Mandrallorn wonders where he could get a free anti-fear trinket **
(3) Cyclop: Grull "No the orc kin I know are slaves for the other orcs and ogres"
** (4) Draknor OOC slaps wulf upside the head for being late **
(5) Sulimo Mandrallorn: "Interesting. Will have to learn the secret of his fear-mongering."
(6) Wulf: OCC: yeah, sorry
(4) Draknor: OOC, you aren't the only one wulf. Obviously
(3) Cyclop: Grull "Mansta is no regular Minotaur like his two sons, he's more of a leader to another bigger leader he is conjuring"
** (4) Draknor comes back from the vender with one of the anti-fear medallians **
(3) Cyclop: Grull "The two dwarves were carving a statue to his god"
(6) Wulf: OOC: was thinking about this sanity issue last night. I am beginning to think it might not be such a good idea. Some of us must not like having control takien away from our characters
** (4) Draknor 's ears perk up again **
** (5) Sulimo Mandrallorn wonders where he could get a free anti-fear trinket **
(3) Cyclop: I would make the sanity issue much lighter than the book. More of a trait to roleplay than a inability to perform.
(5) Sulimo Mandrallorn: OOC: Lets try to avoid forcing traits on players... let people roleplay how they want to.
(4) Draknor: OOC the amulets are part of Thom's offerings of supplies to help us clear the pass
(5) Sulimo Mandrallorn: OOC: Too bad there is no log of the last session... :P So they are free?
(4) Draknor: yep
(4) Draknor: on loan only, though
(4) Draknor: I assume, anyway
(3) Cyclop: Info about the lair and equipment: http://www.spaceempires.net/dnd/images/Lair_Info.htm
(3) Cyclop: The items are on loan but Thom really doesn't expect them back.
** (4) Draknor sure is thirsty tonight **
(5) Sulimo Mandrallorn: OOC: Apparently not.
** (4) Draknor drains his tankard **
(3) Cyclop: He was on vacation I believe
(4) Draknor: surely this isn't all that's gonna show up???
(5) Sulimo Mandrallorn: OOC: I dont see any anti fear trinkets on this page
(4) Draknor: he's right
(3) Cyclop: That is from the local sage who works with Thom.
(3) Cyclop: at the bottom. The sage wasn't a talking character but one who works well with Thom and is interested in body parts from the bull minotaur
(5) Sulimo Mandrallorn: ah
(3) Cyclop: You can invite the sage to the inn for some drink.
** (3) Cyclop Well everyone this looks like the group and I don't think any others will join this late. **
** (3) Cyclop I don't have permission to npc any other characters tonight other than Grull. **
(4) Draknor: bummer
** (3) Cyclop We can easily take an advance party to the area to scout, **
** (3) Cyclop it seems they are all away with the caravan, courousing with the gals. **
(4) Draknor: er, having the human along wouldn
(4) Draknor: ...wouldn't make it much of a scouting party so much as bait...
(5) Sulimo Mandrallorn: Agreed.
(4) Draknor: no offense, wulf
(3) Cyclop: Grull "I have orc scent I use to cover myself with to keep the minotaurs from smelling me"
(6) Wulf: Which human do you speak of?
(3) Cyclop: Grull "works good but not too close"
(4) Draknor: er, aren't you a human, wulf?
(3) Cyclop: Khaladin is, the barbarian
(6) Wulf: Indeed I am. In what way though am I bait. Do minotaurs smell humans?
(3) Cyclop: Grull is half, Rasorow is half as well
(5) Sulimo Mandrallorn: Silly humans.
(4) Draknor: this minotaur shows a particular dislike for humans, as grull mentioned
** (4) Draknor snags another of those healing potions, too. **
(5) Sulimo Mandrallorn: I thought he had a particular taste for humans?
(3) Cyclop: Grull: "Yes, minotaurs have a distinct smell for human flesh and blood. One tiny drop can be sensed in the air"
** (5) Sulimo Mandrallorn wonders how many healing potions are left **
(6) Wulf: OCC: thats what happens when your late. Sorry.
(4) Draknor: Only one got used when we met the goblins (by me, no less.)
(3) Cyclop: Grull "Minotaurs have a sense of smell better than the average blood hound dog"
(4) Draknor: The other party members each took one, but didn't use it
(5) Sulimo Mandrallorn: So how many are left?
(6) Wulf: OCC: that all makes sense. Makes it a tad hard for us though.
(3) Cyclop: Grull "They love human off the bone and lather at their taste. I seen him charge a corpse and tear it apart"
** (4) Draknor shudders, then drinks deeply from his tankard **
(5) Sulimo Mandrallorn: So how many healing potions are left?
(3) Cyclop: Grull "His kin don't have the same sense yet but I have seen them get better"
(3) Cyclop: 6
(3) Cyclop: sorry, 7
(4) Draknor: 4 potions are in curculation, one was used and the other 3 haven't been claimed yet
** (5) Sulimo Mandrallorn takes the 3 remaining potions, in case things get rough today. Might need to heal a bloodthirsty Dwarf that gets himself into trouble... **
(4) Draknor: wulf, Lae'nial, Rasorow, and I each carry one potion
(6) Wulf: Agreed
** (4) Draknor scowls across the table at the prissy elf **
(6) Wulf: Ive got to go find a pencil
(3) Cyclop: ok, all with healing potion.
** (4) Draknor sucks down his ale, then slams his tankard down on the table. **
(5) Sulimo Mandrallorn: Prissy?
(3) Cyclop: Grull "I have healing herbs and paint for camoflauge"
(5) Sulimo Mandrallorn: Just thinking ahead. Dwarves are well known for their brashness
** (4) Draknor jump up out of his chair **
(5) Sulimo Mandrallorn: Case in point.
(4) Draknor: AN' ELVES BE KNOWN FOR THINKIN TOO HIGHLY O' THEMSELVES!
(3) Cyclop: Grull "So do we sit here and wait for others or should we go and get some action?"
(6) Wulf: Right, I noted the potion and xp so far
(5) Sulimo Mandrallorn: For good reason!
(5) Sulimo Mandrallorn: If the dwarf will calm himself, we can get going.
** (4) Draknor glares coldly at the elf **
(3) Cyclop: Grull "It will take us a good day and a half to make it to the maze of thorns"
** (5) Sulimo Mandrallorn smirks at the dwarf **
** (4) Draknor drains another tankard of ale **
(5) Sulimo Mandrallorn: We should probably avoid going to the main layer until the rest of those fools can peel themselves away from the pretty lasses
(3) Cyclop: Grull "There are sure to be some goblin scouts watching the caravan"
** (4) Draknor slams his tankard down on the table, causing it to wobble and Sulimo's drink to spill. **
(5) Sulimo Mandrallorn: Goblins make a satisfying enouhg thunk.
(3) Cyclop: Grull "They usually come close to give a better report to the orc leaders"
(4) Draknor: much as I hate's to admit it, the elf has a point there.
(3) Cyclop: Grull "The goblin scouts are hard to find and very sneaky, they hate confrontation and run like cats"
** (5) Sulimo Mandrallorn ignores the pettiness of the dwarf. The drink is free, afterall **
(5) Sulimo Mandrallorn: Ah, but their stubby little legs do not carry them very quickly
(4) Draknor: Perhaps we could throw out some bait, guage their reaction times.
** (4) Draknor glances meaningfully at wulf **
(6) Wulf: "you mean they sprint from place to place then stop and start scratching the furniture"
** (4) Draknor slaps wulf on the shoulder, laughing heartily **
(3) Cyclop: Grull "I can locate them and lure them to run toward the group"
(4) Draknor: Only jokin!
(5) Sulimo Mandrallorn: Sounds like a plan
(4) Draknor: It could be worth a look
(4) Draknor: We didn't stop to examine their weaponry last time. We were hurrying ta meet ya before sundown
(3) Cyclop: Grull "we have about 10 hours to sunset, we will need half of them to get up the trail to find any tracks"
(3) Cyclop: Park returns with the skin and a few sips taken.
** (5) Sulimo Mandrallorn ponders how many coins he could get out of parker in exchange for not reporting this to his mother. **
(4) Draknor: Well, then, shall we be off?
(3) Cyclop: Grull "Lets go, sitting no good"
** (4) Draknor calls from the entrance "what's takin so long? **
** (6) Wulf follows Grull but stays behind him and keeps an eye on him. **
** (5) Sulimo Mandrallorn glares at Park and heads for the door **
** (3) Cyclop Grull travels ahead of the group and prefers a 20 yard distance. **
** (5) Sulimo Mandrallorn doesnt mind, as long as they are upwind... **
(3) Cyclop: The first two hours are spent traveling up the hill road that are heading into the forest that runs on both sides of the pass.
(3) Cyclop: [1d20] -> [14] = (14)
** (4) Draknor eyes Sulimo warily **
(3) Cyclop: [1d100] -> [12] = (12)
** (5) Sulimo Mandrallorn eyes Draknor warily **
(4) Draknor: Spot Skill Check: [1d20-1] -> [4,-1] = (3)
** (6) Wulf eyes Grull warily **
(3) Cyclop: On the third hour Grull takes you off the past to the east side of the road, through the forest.
(3) Cyclop: Draknor sees plenty of rocks
** (4) Draknor remains blisfully ignorant of sulimo's baleful glances **
(3) Cyclop: everyone make a spot or wilderness lore check
(4) Draknor: Spot Skill Check: [1d20-1] -> [11,-1] = (10)
(3) Cyclop: whichever is better.
(4) Draknor: Wilderness Lore Skill Check: [1d20-1] -> [14,-1] = (13)
** (5) Sulimo Mandrallorn throws a small rock at Draknor's head, who fails to know it was him **
(4) Draknor: OOC: heh. the same.
(5) Sulimo Mandrallorn: I think he meant, whichever skill is better...
(6) Wulf: Wilderness Lore Skill Check: [1d20+6] -> [18,6] = (24)
(5) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [19,3] = (22)
(4) Draknor: OOC, That's what I meant. both my skills r the same...
(3) Cyclop: Wulf and Sulimo notice goblin tracks, crossing the road in single file, where Grull turned east into the woods.
(4) Draknor: OOC seems I'm rather unobservant ...
(3) Cyclop: You are just sipping your skin and following.
** (4) Draknor sips and follows. **
(6) Wulf: OOC: are the tracks going in the same direction as us?
(4) Draknor: hey! where'd the path go?
** (5) Sulimo Mandrallorn readies weapon **
(3) Cyclop: Yes
** (4) Draknor notices Sulimo's readied weapon. **
(4) Draknor: er, did I miss somethin?
(3) Cyclop: You followed the tracks.
(3) Cyclop: Everyone make a spot check.
(6) Wulf: Spot Skill Check: [1d20+6] -> [4,6] = (10)
(5) Sulimo Mandrallorn: Look on the ground, you oaf! The tracks are obvious!
(4) Draknor: Spot Skill Check: [1d20-1] -> [12,-1] = (11)
(5) Sulimo Mandrallorn: Spot Skill Check: [1d20+3] -> [6,3] = (9)
(5) Sulimo Mandrallorn: OOC: Beautiful
(3) Cyclop: [1d20] -> [1] = (1)
(4) Draknor: Who you callin an oaf, you beanpole!
(5) Sulimo Mandrallorn: lithe and graceful, you mean?
(3) Cyclop: You all don't see Grull ahead of you in the woods but you hear him moving trees.
** (4) Draknor grumbles something about a stick in the mud thinking he's a damn oak tree **
(5) Sulimo Mandrallorn: OOC: BRB
** (4) Draknor drinks from his skin to calm his nerves **
** (6) Wulf runs ahead to see hwta grull is up to **
(3) Cyclop: Grull comes back to the group
** (4) Draknor grumbles something resembling "damn elves, anyway" **
(3) Cyclop: "They spotted us on the road, must have been 4-6 of them"
(4) Draknor: ran like cowards, too, I bet
(6) Wulf: "Where are they?"
(3) Cyclop: "They ran off east, which is good since most of the raids get reinforced from the west path"
(3) Cyclop: "They can't wander too far, we can sit and wait for them"
(4) Draknor: likely cut off from reinforcements then
(3) Cyclop: "If we are lucky, one of them will have a whistle"
(4) Draknor: a whistle?
(3) Cyclop: "yes a whistle"
(4) Draknor: what good will that do us?
(3) Cyclop: "Can call a minotaur son out of the lair for guidance"
** (4) Draknor 's eyebrow's raise in surprise **
(3) Cyclop: "none of the ogres or orcs can get back to the lair through the maze of thorns"
(4) Draknor: yes, er, that could, ah, be usefull
(3) Cyclop: "Some of the orc leaders and even goblins have a whistle to call for the son."
(4) Draknor: so we get the whistle, and we can kill the son!
** (4) Draknor likes this plan **
(3) Cyclop: "Could lessen the odds in the lair if we take out a couple of the other minotaurs'
(5) Sulimo Mandrallorn: OOC: hold a min please
(3) Cyclop: ok, np
** (4) Draknor reaches out and grabs hold of his "min". **
(3) Cyclop: Grull sits down, eats some food and starts putting paste on his body
** (4) Draknor sits down beside grull. **
(4) Draknor: er, what's that you're putting on?
** (4) Draknor sniffs **
(3) Cyclop: "It's a paste I use to cover my scent and help me blend into the woods better. Keeps my body heat down too"
(4) Draknor: Pe-ewwww!
** (4) Draknor 's stomach grumbles **
** (4) Draknor drinks from his skin **
(3) Cyclop: "you take some iron ration for some ale?"
** (4) Draknor stares at Grull as if he's gone mad. **
** (4) Draknor reluctantly hands over the skin **
(3) Cyclop: "You drink like the other small men in lair"
(3) Cyclop: "My orc women can make some good mead"
(4) Draknor: yes. I'd been meaning to ask about him
(4) Draknor: that other small men
(3) Cyclop: "I know Mansta has a few kegs"
(4) Draknor: I'm looking for a cousin that's supposed to be in these parts
(4) Draknor: I'm not keen on mead myself.
(5) Sulimo Mandrallorn: OOC: Back
(3) Cyclop: "He actually likes the dwarves and gnomes and talks to them often"
(4) Draknor: I very much like my ale.
(5) Sulimo Mandrallorn: Not keen on mead? One more strike agianst you, dwarf.
** (4) Draknor glances as Sulimo, and notices that Sulimo is watching him. **
(4) Draknor: We'll talk about my kin, later, I suppose.
** (4) Draknor glances longingly at his waterskin **
(3) Cyclop: "Grull, we best make ourselves set for an ambush"
(5) Sulimo Mandrallorn: OOC: Great, now dinner is ready.
(4) Draknor: OOC, you don't need food
(5) Sulimo Mandrallorn: OOC Feel free to keep talking about kin...
(5) Sulimo Mandrallorn: OOC: Dont want to be rude. :P
(5) Sulimo Mandrallorn: OOC: I'll be fast
(6) Wulf: OOC: YOu have dinner While I get lunch
(4) Draknor: OOC: LOL seems it's just us now
** (4) Draknor shifts uncomfortably **
(3) Cyclop: [1d20+6] -> [1,6] = (7)
(3) Cyclop: "I'll smash e'm if they do that!"
(3) Cyclop: he hits his fits to the ground
** (4) Draknor jumps up in surprise. **
(3) Cyclop: Slides out his GREAT SWORD
(4) Draknor: hey, now, lad, now calm down...
(3) Cyclop: "Then it'll get scewered like a chicken"
** (6) Wulf nibbles on some rations **
** (4) Draknor glances warily at grull. **
(3) Cyclop: "ugh"
(6) Wulf: OCC: run away its a CR 20 blue ooze
(6) Wulf: OCC: or tracks. nevermind
** (4) Draknor sits up eagerly **
** (4) Draknor drinks deeply from his skin **
** (4) Draknor says, a little too loudly, "His name! what was his name? **
(6) Wulf: OOC: there is nothing worse than a vampire Dwarf resorting to drinking from his own skin
(4) Draknor: OOC that was a waterskin!!!
(3) Cyclop: "not remembering"
(4) Draknor: OOC filled with ale, I might add.
** (4) Draknor sighs dejectedly, then reluctantly hands the waterskin back to Grull **
(5) Sulimo Mandrallorn: back
(3) Cyclop: OOC: Be back in two minutes
(4) Draknor: OOC we can't all seem to be here at the same time...
** (4) Draknor decides it's time to answer natures call. **
** (4) Draknor moves behind some trees. **
(4) Draknor: OOC, care to join the group, Sulimo?
** (4) Draknor finishes his businiess. **
(4) Draknor: OOC watch where you're stnding, Sulimo
(4) Draknor: OOC: LOL
(5) Sulimo Mandrallorn: OOC: Didnt read everything before I moved :P
** (4) Draknor sits back down beside grull **
(3) Cyclop: back
** (5) Sulimo Mandrallorn examines tracks **
(3) Cyclop: roll wilderness +2
(5) Sulimo Mandrallorn: Wilderness Lore Skill Check: [1d20+2] -> [2,2] = (4)
(4) Draknor: Wilderness Lore Skill Check: [1d20-1] -> [9,-1] = (8)
(4) Draknor: 8+2=10
** (5) Sulimo Mandrallorn knows nothing **
(3) Cyclop: nothing different just goblin tracks in a single file row
(3) Cyclop: Everyone make a listen check.
(5) Sulimo Mandrallorn: Listen Skill Check: [1d20+4] -> [17,4] = (21)
(4) Draknor: Listen Skill Check: [1d20-1] -> [14,-1] = (13)
(3) Cyclop: Listen Skill Check: [1d20+2] -> [4,2] = (6)
** (5) Sulimo Mandrallorn hides in shadows **
(6) Wulf: Listen Skill Check: [1d20+6] -> [18,6] = (24)
(5) Sulimo Mandrallorn: Hide Skill Check: [1d20+9] -> [1,9] = (10)
(5) Sulimo Mandrallorn: OOC: ouch
** (4) Draknor 's hackles rise instinctively **
(3) Cyclop: W&S hear noises from the distance ... voices and branches
(4) Draknor: I got's a bad feeling about this. what about you guys?
** (5) Sulimo Mandrallorn quietly indicates to the dwarf that he hears voices **
(3) Cyclop: Hide Skill Check: [1d20+4] -> [10,4] = (14)
(3) Cyclop: Grull hides next to the tree
** (4) Draknor pulls out his great axe. **
(4) Draknor: Hide Skill Check: [1d20+3-4] -> [18,3,-4] = (17) (includes Armor Penalty of -4)
(5) Sulimo Mandrallorn: OOC: That didnt take the -4 into account
** (4) Draknor hides behind a tree **
(3) Cyclop: ok everyone has two turns
** (6) Wulf readies his bow. **
(3) Cyclop: sounds from SE corner
** (5) Sulimo Mandrallorn readies longsword **
(4) Draknor: OOC he's right
** (5) Sulimo Mandrallorn is behind tree **
(4) Draknor: OOC two turns?
(4) Draknor: Oh, combat turns
(3) Cyclop: noises are about 100 yards away
** (4) Draknor eyes Sulimo's longsword warily **
(3) Cyclop: closing slowly
(6) Wulf: OOC: ahhh, giant bees as well
(4) Draknor: OOC LOL
(3) Cyclop: a little easier to move with
** (5) Sulimo Mandrallorn thinks everyone should shrink their miniatures a bit **
(3) Cyclop: Grull has greatsword out
** (4) Draknor takes one last pull from his waterskin **
(4) Draknor: OOC er, 1 hex = 10 feet?
(5) Sulimo Mandrallorn: OOC: Usually squares/hexes are 5 feet
(5) Sulimo Mandrallorn: OOC: Combat rules are based on 5 feet. Stuff like occupying the same square, overbearing, etc.
(5) Sulimo Mandrallorn: OOC: Cant move after he starts positioning htem. :P
(4) Draknor: OOC: I hate to be a stickler, but I thought that the gobbies were on the west side of the path.
(3) Cyclop: east side, moving to west
(6) Wulf: sounds came from SE
(4) Draknor: ahhh
(4) Draknor: so we have gobbies to our east AND our west
(4) Draknor: great
(5) Sulimo Mandrallorn: OOC: They are just goblins
(3) Cyclop: West is the lair and ambush support areas.
** (5) Sulimo Mandrallorn notes that Wulf needs a facing **
(6) Wulf: OOC: right
** (4) Draknor waits silently as the tension mounts **
** (5) Sulimo Mandrallorn waits silently as the goblins continue to spawn prolificaly **
(5) Sulimo Mandrallorn: OOC: Trying to kill us off there Cyclop?
(3) Cyclop: everyone do a hide roll +2
(5) Sulimo Mandrallorn: Hide Skill Check: [1d20+9] -> [15,9] = (24)
(3) Cyclop: Hide Skill Check: [1d20+4] -> [16,4] = (20)
(5) Sulimo Mandrallorn: 26, not bad
(4) Draknor: Hide Skill Check: [1d20+3-4] -> [6,3,-4] = (5) (includes Armor Penalty of -4)
(4) Draknor: 7 ouch
(3) Cyclop: [1d20-2] -> [10,-2] = (8)
(3) Cyclop: [1d20-2] -> [9,-2] = (7)
** (4) Draknor trips on a tree root, and stumbles forward **
(3) Cyclop: [1d20-2] -> [6,-2] = (4)
(6) Wulf: Hide Skill Check: [1d20+6] -> [20,6] = (26)
(3) Cyclop: [1d20-2] -> [12,-2] = (10)
(3) Cyclop: [1d20-2] -> [15,-2] = (13)
(3) Cyclop: [1d20-2] -> [6,-2] = (4)
(3) Cyclop: [1d20-2] -> [11,-2] = (9)
(6) Wulf: 28
(3) Cyclop: Everyone has an action as the group is talking and moving forward with no notice of anything.
(3) Cyclop: seems to be arguing between them
(5) Sulimo Mandrallorn: What language?
(3) Cyclop: Grull waits for them to pass, hugs tree
(3) Cyclop: Goblin slang
** (4) Draknor clamors back into the cover of the trees. **
(6) Wulf: OOC: The Orc is my first target
(5) Sulimo Mandrallorn: OOC: Anyone speak goblin?
(3) Cyclop: roll stealth and hiding draknor
(4) Draknor: OOC nope
(3) Cyclop: Grull
(5) Sulimo Mandrallorn: Fat lot of good that does me. ;)
(3) Cyclop: Grull gives sign over mouth like whisper motion.
** (4) Draknor whispers silently "come on, move you damn greasy things, move!!! **
** (4) Draknor drinks from his waterskin again **
(5) Sulimo Mandrallorn: Should we roll initiative?
(3) Cyclop: one sec
(3) Cyclop: init time for the group, goblins are flatfooted.
(3) Cyclop: first action is free.
(5) Sulimo Mandrallorn: Dex check: [1d20+5] -> [17,5] = (22)
(3) Cyclop: Dex check: [1d20+3] -> [9,3] = (12)
(4) Draknor: Dex check: [1d20+2] -> [19,2] = (21)
(3) Cyclop: wulf?
(6) Wulf: Dex check: [1d20+2] -> [5,2] = (7)
(3) Cyclop: S first
(6) Wulf: OOC: I wasn't sure if we were supposed to check. I thought we automatically went first.
(3) Cyclop: yes but which of us is the only issue.
(5) Sulimo Mandrallorn: sneak attack
(5) Sulimo Mandrallorn: Longsword Attack Roll: [1d20+2] -> [20,2] = (22)===> DMG: [1d8+2] -> [1,2] = (3)
(5) Sulimo Mandrallorn: ouch
(3) Cyclop: which one?
(5) Sulimo Mandrallorn: Only one in range, 4
(3) Cyclop: x2 or x3 for longsword
(5) Sulimo Mandrallorn: 19-20/x2
(5) Sulimo Mandrallorn: Thats right... I was thinking the damage roll was the hit roll
(5) Sulimo Mandrallorn: Longsword Attack Roll: [1d20+2] -> [16,2] = (18)===> DMG: [1d8+2] -> [3,2] = (5)
(5) Sulimo Mandrallorn: That was critical hit roll
(3) Cyclop: 6 points of damage to goblin 4 then.
(5) Sulimo Mandrallorn: Then there is the +[1d6] -> [1] = (1) for sneak attack
(3) Cyclop: [1d8-1] -> [1,-1] = (0)
(6) Wulf: OOC: I must say I couldn't see how you could hit on a 3 :)
(3) Cyclop: The weak and feable goblin falls to the ground like a leaf from a tree. No noise was made or sounds heard.
(5) Sulimo Mandrallorn: Awesome. I ready my Dodge feat against goblin 3.
(3) Cyclop: drak
(4) Draknor: Charge and attack goblin 6, using my power attack feat.
(4) Draknor: -5,+5, IIRC
(4) Draknor: ?
** (5) Sulimo Mandrallorn mutters under breath, "reckless dwarf. Good way to prove my point." **
(5) Sulimo Mandrallorn: Cant you choose, up too -5, +5?
(4) Draknor: I dunno. can I?
(3) Cyclop: you have a +4 on a flank and surprise.
(5) Sulimo Mandrallorn: may not exceed base attack bonus
(4) Draknor: "base attack bonus"?
(5) Sulimo Mandrallorn: At level 1, your base attack bonus is +1 for a fighter
(5) Sulimo Mandrallorn: Base bonus added to all attack rolls
(4) Draknor: Ah, so right now, the best I can do is -1,+1.
(5) Sulimo Mandrallorn: Aye
(4) Draknor: so be it.
(4) Draknor: Greataxe Attack Roll: [1d20+6] -> [5,6] = (11)===> DMG: [1d12+4] -> [12,4] = (16)
(5) Sulimo Mandrallorn: And you get +4 attack from that flank and surprise that Cyclop mentioned
(3) Cyclop: +3 to attack and another point for damage
(4) Draknor: so thats 14 attack, 17 damage
(5) Sulimo Mandrallorn: If 14 hits, you just cleaved him in two...
(3) Cyclop: 13 hits on the goblins
(5) Sulimo Mandrallorn: Well that was a decidely messey end for the goblin!
(4) Draknor: And cleave lets me attack again.
(3) Cyclop: for this round that is
(5) Sulimo Mandrallorn: But noone else is adjacent
(5) Sulimo Mandrallorn: The cleave target has to be adjacent to you
(4) Draknor: oh
(4) Draknor: silly me
(3) Cyclop: The axe slices the tiny creature in two
(5) Sulimo Mandrallorn: Im sure Cyclop will let it slide this once.
(3) Cyclop: others are too far.
(3) Cyclop: in front, if behind maybe.
(4) Draknor: grull's turn
(4) Draknor: :)
(3) Cyclop: sure you can move one hex after that swing
(4) Draknor: me?
(3) Cyclop: Grull goes for goblin 5
(3) Cyclop: Grull gives out a loud yell and attacks the feable goblin
(3) Cyclop: Greatsword Attack Roll: [1d20+12] -> [8,12] = (20)===> DMG: [2d6+6] -> [1,3,6] = (10)
(3) Cyclop: [1d8-1] -> [4,-1] = (3)
(3) Cyclop: The greatsword slices the goblin
(3) Cyclop: [1d20] -> [10] = (10)
(3) Cyclop: [1d20] -> [3] = (3)
(3) Cyclop: [1d20] -> [8] = (8)
(3) Cyclop: Goblins 1,2,3 have a look of fear from the barbarian's rage
(3) Cyclop: wulf
** (6) Wulf shoots at the Orc **
(3) Cyclop: +4 to roll
(6) Wulf: Longbow Attack Roll: [1d20+2] -> [13,2] = (15)===> DMG: [1d8+0] -> [4,0] = (4)
(3) Cyclop: [1d8+1] -> [6,1] = (7)
(6) Wulf: 19,6
(3) Cyclop: Arrow hits and slices through side of orc's chest.
(3) Cyclop: only the end is visible ... from both ends.
(3) Cyclop: Init rolls
(6) Wulf: Dex check: [1d20+2] -> [10,2] = (12)
(5) Sulimo Mandrallorn: Dex check: [1d20+5] -> [6,5] = (11)
(4) Draknor: Dex check: [1d20+2] -> [13,2] = (15)
(3) Cyclop: Dex check: [1d20+3] -> [4,3] = (7)
(3) Cyclop: [1d20-2] -> [12,-2] = (10)
(3) Cyclop: [1d20-2] -> [3,-2] = (1)
(3) Cyclop: [1d20-2] -> [10,-2] = (8)
(3) Cyclop: [1d20-2] -> [19,-2] = (17)
(3) Cyclop: Orc goes first
(3) Cyclop: [1d20] -> [13] = (13)
(3) Cyclop: Looks around and tries to attack Grull.
(3) Cyclop: [1d20] -> [16] = (16)
(3) Cyclop: hits Grull
(3) Cyclop: [1d8] -> [2] = (2)
(3) Cyclop: longsword for 2 damage
(3) Cyclop: draknor
(4) Draknor: hex = 5 feet?
(3) Cyclop: All three goblins are staring at Grull in surprise
(4) Draknor: Sulimo says yes
(3) Cyclop: yes
(4) Draknor: that was 20 feet
(4) Draknor: power attack goblin 2
(4) Draknor: Greataxe Attack Roll: [1d20+6] -> [9,6] = (15)===> DMG: [1d12+4] -> [12,4] = (16)
(4) Draknor: 16, 17
(5) Sulimo Mandrallorn: OOC: Might need to update facing. Dont forget flanking attacks!
(3) Cyclop: ouch,
(3) Cyclop: added
(3) Cyclop: but not needed
(5) Sulimo Mandrallorn: OOC: YOu just have all the luck...
(4) Draknor: NEXT, goblin 1. same setup
(4) Draknor: Greataxe Attack Roll: [1d20+6] -> [17,6] = (23)===> DMG: [1d12+4] -> [2,4] = (6)
(3) Cyclop: another slice from the ale breath of Draknor drops the goblin
(4) Draknor: 22,7
(3) Cyclop: [1d8-1] -> [2,-1] = (1)
(3) Cyclop: Goblin 1 is still in awe at Grull and gets cleaved by the dwarf
** (4) Draknor screams in battle fury! **
(3) Cyclop: wulf
** (6) Wulf sneaks around the trees and moves toward the Orc **
(3) Cyclop: flank attack +2
(6) Wulf: Longsword Attack Roll: [1d20+2] -> [14,2] = (16)===> DMG: [1d8+2] -> [2,2] = (4)
(6) Wulf: 18,6
(5) Sulimo Mandrallorn: What is the +2 damage from?
(5) Sulimo Mandrallorn: Flank attack is just +2 attack
(3) Cyclop: Orc wails as it looks up as it falls to the ground, never knowing where the hits came from.
(6) Wulf: OOC: I hate orcs and get +2 damage
(3) Cyclop: attack not damage
(5) Sulimo Mandrallorn: OOC: Ah, favored enemy. ISnt that a bonus to attack as well?
(3) Cyclop: ahh forgot natural enemy
(3) Cyclop: sulimo
(3) Cyclop: not much to pick from
(5) Sulimo Mandrallorn: sneak attack
(3) Cyclop: scraps now
(6) Wulf: OOC: I think +2 is just dmg
(5) Sulimo Mandrallorn: Longsword Attack Roll: [1d20+2] -> [19,2] = (21)===> DMG: [1d8+2] -> [7,2] = (9)
(5) Sulimo Mandrallorn: Longsword Attack Roll: [1d20+2] -> [18,2] = (20)===> DMG: [1d8+2] -> [7,2] = (9)
(4) Draknor: just one terrified goblin
(5) Sulimo Mandrallorn: [1d6] -> [5] = (5)
(5) Sulimo Mandrallorn: 23 damage
(3) Cyclop: [1d8-1] -> [1,-1] = (0)
(3) Cyclop: He's still alive
(3) Cyclop: jk
(5) Sulimo Mandrallorn: That would be one freaky goblin!
(4) Draknor: y 2 attacks?
(3) Cyclop: the blade went from the bottom, up, with no resistance.
(5) Sulimo Mandrallorn: Critical hit
(5) Sulimo Mandrallorn: The second is just the hit roll
(4) Draknor: ah
(5) Sulimo Mandrallorn: I got 19 on the d20, so chance of critical hit. Roll the second attack, if ti hits, it is critical.
(4) Draknor: and the third, pure die roll?
(5) Sulimo Mandrallorn: If it misses, just normal attack
(5) Sulimo Mandrallorn: Sneak attack gives +d6 damage
(4) Draknor: Ah
(5) Sulimo Mandrallorn: The damage on the secodn attack is ignored, just double the damage of the first attack
(3) Cyclop: Grull "AHHHHHHHHHHH, none left"
(5) Sulimo Mandrallorn: Got him right in the heart, through the spinal column!
** (4) Draknor drinks from his waterskin, pauses, then hands it to Grull. **
(3) Cyclop: Grull searches the bodies, flipping over with foot.
** (5) Sulimo Mandrallorn aides in search **
** (4) Draknor fidgets nervously **
** (3) Cyclop Sip, glug, "Ahhh" **
(3) Cyclop: ok 5% chance of a whistle on each goblin
(3) Cyclop: [1d100] -> [15] = (15)
(3) Cyclop: [1d100] -> [14] = (14)
(3) Cyclop: [1d100] -> [43] = (43)
(3) Cyclop: [1d100] -> [89] = (89)
(3) Cyclop: [1d100] -> [26] = (26)
(4) Draknor: fer, ah, a comrad in arms
(3) Cyclop: 15% for orc
(3) Cyclop: [1d100] -> [84] = (84)
** (5) Sulimo Mandrallorn wipes blade on clothing of last victim **
(3) Cyclop: nope none had the whistle.
(6) Wulf: OOC: anyone have scrimshander?
(5) Sulimo Mandrallorn: OOC: ?
(4) Draknor: OOC don't even know what it is....
(6) Wulf: OOC: scrimshander is sculpting bone. We could make a whistle from goblin bone :)
(3) Cyclop: [1d100] -> [26] = (26)
(3) Cyclop: [1d6] -> [5] = (5)
(3) Cyclop: 200 sp between the goblins.
(3) Cyclop: all of them had short swords and shields on their backs.
(4) Draknor: Khahadin might have been able too, if he wasn't out ... er... chasing skirts
(5) Sulimo Mandrallorn: Ill tally the loot...
(5) Sulimo Mandrallorn: What kind of shields?
(3) Cyclop: Grull "Ugh, let the dwarf divy the goods, don't trust quick elfs much"
(3) Cyclop: wooden small shields
(3) Cyclop: [1d100] -> [45] = (45)
(3) Cyclop: [1d8] -> [2] = (2)
(5) Sulimo Mandrallorn: I take great offense to that, half-breed
(3) Cyclop: 200 sp on the orc, he had a nice longsword
** (6) Wulf tries to appraise the orcs sword **
(3) Cyclop: and a dagger
(3) Cyclop: good quality, nice edge, must have been stolen.
** (6) Wulf wouldn't say it was masterwork? **
(3) Cyclop: Grull "Ughhh, snort"
** (5) Sulimo Mandrallorn wonders what style of sword it is **
(3) Cyclop: looks more like a brand new sword with little field use
(6) Wulf: well it always pays to have a spare sword
(5) Sulimo Mandrallorn: Is it a masterwork sword?
(3) Cyclop: Grull "nothing of value"
** (5) Sulimo Mandrallorn thinks Grull wants no share of the loot **
(3) Cyclop: no, not that can be seen
(3) Cyclop: Grull walks away from bodies
(5) Sulimo Mandrallorn: So what style of sword is it? Human, elven, dwarven, orc, etc.
(3) Cyclop: roll to evaluate
(5) Sulimo Mandrallorn: Roll what?
** (6) Wulf calles to Grull "Do you know this Orc?" **
(3) Cyclop: no craft, due a intel -2
(5) Sulimo Mandrallorn: Int check: [1d20+2] -> [9,2] = (11)
(5) Sulimo Mandrallorn: That was successful
(5) Sulimo Mandrallorn: 9. Super
(3) Cyclop: still a good looking sword, might fetch slightly over market price. Sheath and sword are near master quality.
(3) Cyclop: +1 to damage only.
(5) Sulimo Mandrallorn: Still useful
(5) Sulimo Mandrallorn: Better than regular long sword
(3) Cyclop: has a keen edge, human silver but can dull after long use.
(6) Wulf: How shall we decide who gets it?
(3) Cyclop: orc only had one slice with it.
(5) Sulimo Mandrallorn: I thought it looked new?
(3) Cyclop: Grull "I no need that tooth pick."
(5) Sulimo Mandrallorn: Do you use long swords Wulf
(5) Sulimo Mandrallorn: ?
(4) Draknor: I'll stick to my axe, thank ya
** (6) Wulf pulls pout the Longsword he used to kill the Orc in the first place **
(5) Sulimo Mandrallorn: How much would it be worth to you?
** (4) Draknor sits down and takes another swig of ale as the tall skinnies fight over the orc's sword **
(6) Wulf: If it means that much to you, you can have it. Even though it was I who killed the orc.
(3) Cyclop: 325 exp each
** (6) Wulf says "Did you hear me Grull. Do you know this orc?" **
(5) Sulimo Mandrallorn: It doesnt mean that much to me, we just need some way to determine how to distribute contested items.
(4) Draknor: Ya know, Sulimo, what claims do ya have ta that sword? Ya never touched the orc...
(4) Draknor: don't see how ya's can contest Wulf's claim to it...
(3) Cyclop: "no, not known to me"
(6) Wulf: I believe the usual idea is to share cash then bid on items.
(5) Sulimo Mandrallorn: I participated in the killign of this group. That is all that is relevant. No need to have petty squables over who killed which creature.
(4) Draknor: An who would ya be pay'in, now?
(5) Sulimo Mandrallorn: Wulf, yeah, that is a normal way. Shall we do that?
(6) Wulf: AS I said you can have the sword. I'm not interested in getting into a dispute
(3) Cyclop: "Real weapon in lair, then we fight for dibs"
(5) Sulimo Mandrallorn: Draknor, it would come out of my take of the loot...
(5) Sulimo Mandrallorn: Silly dwarf.
(4) Draknor: ahhh
** (3) Cyclop Ok I need to get some rest now so we can end at this nice spot. **
** (4) Draknor is getting very tired of the elf insulting everyone all the time. **
** (3) Cyclop not sure if I have the time to play thursday. If not next tuesday for certain. **
(5) Sulimo Mandrallorn: What was my XP from that first side adventure? 550?
(3) Cyclop: yes
(5) Sulimo Mandrallorn: And what did we ever do with the loot from that? I still have it recorded...
(3) Cyclop: wulf is at 1150
(6) Wulf: I just made 2nd level
(5) Sulimo Mandrallorn: So how do you normally handle level advancment Cyclop?
(3) Cyclop: draknor at 697
(3) Cyclop: oops just 628
(6) Wulf: I'll figure out extra feats later. I am leaning towards pursuing archery though
(3) Cyclop: gotta run but I think this group will be back at the village so leveling up would be fine since it is a rest area.
(3) Cyclop: Can we muster the rest for a solid next tuesday run?
(5) Sulimo Mandrallorn: Maybe, who knows
(9) Draknor (enter): 21:01
(6) Wulf: just list on the page when we will next meet. I gather not tomorrow?
(4) Draknor (exit): 21:01
(9) Draknor: damn open crashed again
(3) Cyclop: any last questions?
(9) Draknor: yea
(9) Draknor: A FAVOR
(3) Cyclop: if not just post on forum. gotta get some sleep before I rise in 5 hours
(3) Cyclop: sure
(9) Draknor: post all the final stuff, cause I missed some of the chat
** (9) Draknor curses program crashes **
(9) Draknor: I gotta sleep too.
(9) Draknor: later all
(3) Cyclop: sure I saved it as of 5 minutes ago will post tomorrow
(3) Cyclop: later
** (9) Draknor found the F4 macro key **
(9) Draknor: Disconnecting from server...
(9) Draknor (exit): 21:03