(3) GM: last time you passed though the portal to find yourself in a twisted version of the same castle. You are faced by 4 small creatures, the twisted fusion of howling face and a giant tick
(3) GM: thick amoebic fluid drips and runs on the walls and floor.
(3) GM: initiative please
(3) GM: [1d20] -> [11] = (11)
(1) Kelensiya: Dex check: [1d20+3] -> [19,3] = (22)
(2) Chtkrilktha: Dex check: [1d20+6] -> [9,6] = (15)
(5) Lae'nial: Dex check: [1d20+4] -> [2,4] = (6)
(4) Shaorin: Initiative: [1d20+2] -> [14,2] = (16)
** (5) Lae'nial moves with elf-like grace, then stumbles over his own feet. **
(3) GM: kel can react first
** (1) Kelensiya starts singing (Inspire Courage) and pulls out her bow **
(3) GM: before you act I left out something
(3) GM: everyone make a dc13 will save
(1) Kelensiya: Will save: [1d20+5] -> [3,5] = (8)
(4) Shaorin: Will save: [1d20+8] -> [20,8] = (28)
(5) Lae'nial: Will save: [1d20+4] -> [19,4] = (23)
(2) Chtkrilktha: Will save: [1d20+5] -> [13,5] = (18)
(3) GM: Kelensiya is shaken by the disqueiting appearnace and noise on the encysters
(3) GM: Kelensiya starts singing
(3) GM: can we ahve all the characters on the board
(3) GM: I'd like to know where cht and kel are
(3) GM: the encysters leap forward. one to each party member
(3) GM: [1d20+10] -> [2,10] = (12)
(3) GM: the first encyster leaps at chts head, but you ddoge out of the way
(3) GM: [1d20+10] -> [5,10] = (15)
(3) GM: the seconf leaps and attaches itself to lae'nials head
(3) GM: [1d20+10] -> [14,10] = (24)
(3) GM: third attaches itself to shaorin
(3) GM: [1d20+10] -> [17,10] = (27)
(3) GM: and finally the fourth to kel
(5) Lae'nial: (...I'm getting Half-Life flashbacks...)
(1) Kelensiya: (So how do you hit something on your head with a sword?)
(5) Lae'nial: (Awkwardly?)
(2) Chtkrilktha: (very, very carefully)
(3) GM: everyone but cht make a dc 16 will save
(4) Shaorin: Will save: [1d20+8] -> [3,8] = (11)
(1) Kelensiya: Will save: [1d20+5] -> [9,5] = (14)
(5) Lae'nial: (With your hands!)
(5) Lae'nial: Will save: [1d20+4] -> [1,4] = (5)
(5) Lae'nial: (...)
(1) Kelensiya: (We are the mentally buff party.)
(3) GM: you all, except cht, feel a powerful urge to end your life. You must do your most to try and kill yourself
(1) Kelensiya: (Good thing my attack rolls probably can't overcome my AC...)
(3) GM: shaorin, are you armed?
(5) Lae'nial: (...Ooh, so we're teenagers now!)
(1) Kelensiya: (LOL)
(4) Shaorin: (I've got a quarterstaff, but if I'm really determined to kill myself I'd use psionics)
(4) Shaorin: (and probably knock myself unconscious instantly)
(5) Lae'nial: (Fireball, centered on us!)
(5) Lae'nial: (Go out with a bang!)
(3) GM: the rules seem to specify being armed. IF youa re unarmed you stand motionless unable toa ct.
(5) Lae'nial: (Except I've already used that.)
(5) Lae'nial: (Lae'nial didn't have his bow out, I remember that.)
(4) Shaorin: (well, if it specifies using weapons...)
(4) Shaorin: Quarterstaff Attack Roll: [1d20+1] -> [18,1] = (19)===> DMG: [1d6+1-1] -> [6,1,-1] = (6)
(3) GM: atatcks auto hit and cause crit
(1) Kelensiya: (Does he still get the +1 morale bonus on attack rolls? :P)
(4) Shaorin: (crit is x2, so extra damage:)
(4) Shaorin: Quarterstaff Attack Roll: [1d20+1] -> [13,1] = (14)===> DMG: [1d6+1-1] -> [2,1,-1] = (2)
** (4) Shaorin smacks himself on the forehead as hard as he can **
(3) GM: cht can act
(3) GM: keep in mind the ooze around you causes -1 to rolls
(4) Shaorin: (If I had to pick the most effective method, fully augmented Mind Thrust with a deliberately failed save would be 6d10 damage)
(3) GM: I don't know that you can thrust your own mind
(5) Lae'nial: (Oh, I know! It's so simple! Those are politicians and the're holding a conference!)
** (2) Chtkrilktha attacks the free thing **
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [18,6] = (24)===> DMG: [1d8+4] -> [3,4] = (7)
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [13,6] = (19)===> DMG: [1d8+4] -> [5,4] = (9)
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [1,6] = (7)===> DMG: [1d8+4] -> [4,4] = (8)
(3) GM: lets just say your not in your own mind and don't think beyond possibly using a weapon
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [2,6] = (8)===> DMG: [1d8+4] -> [1,4] = (5)
(1) Kelensiya: (That explains the head crab thing and the desire to kill ourselves)
(3) GM: cht mashes the free encyster
(3) GM: OC: I've never played 1/2 life (would 1/2 life 2 in fact be life?:))
(3) GM: laenials turn
(3) GM: laenial will atatck himself if he ahs a weapon and cause a crit and auto hit brb
(5) Lae'nial: (No weapon.)
(5) Lae'nial: (So I just stare into space. Definitly a teenager.)
(5) Lae'nial: (Well, not wielding one.)
(5) Lae'nial: (Pokedy?)
(3) GM: you either offer yourself to the enarest enemy, there are none, or do nothing
(3) GM: I will test period of each death urge in order to left
(3) GM: [1d4+10] -> [1,10] = (11)
(5) Lae'nial: (Ok, stare into space, then.)
(3) GM: [1d4] -> [3] = (3)
(5) Lae'nial: (Oh, ok.)
(3) GM: [1d4] -> [2] = (2)
(3) GM: next turn. init please
(4) Shaorin: Initiative: [1d20+2] -> [5,2] = (7)
(3) GM: [1d20+7] -> [15,7] = (22)
(1) Kelensiya: Dex check: [1d20+3] -> [10,3] = (13)
(5) Lae'nial: Dex check: [1d20+4] -> [8,4] = (12)
(3) GM: cht?
(2) Chtkrilktha: Dex check: [1d20+6] -> [13,6] = (19)
(3) GM: the encysters stay attached
(3) GM: cht turn
** (2) Chtkrilktha attacks the encyster on laenial with one gythka, and teh one on shaorin with the other gythka **
(2) Chtkrilktha: laenial:
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [8,6] = (14)===> DMG: [1d8+4] -> [5,4] = (9)
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [6,6] = (12)===> DMG: [1d8+4] -> [6,4] = (10)
(2) Chtkrilktha: sharoin:
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [17,6] = (23)===> DMG: [1d8+4] -> [5,4] = (9)
(2) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+6] -> [19,6] = (25)===> DMG: [1d8+4] -> [5,4] = (9)
(3) GM: you find it ahrd to help leanial without harming him, you can't hit it. You chop off shaorins
(3) GM: kel make a dc16 will save
(1) Kelensiya: Will save: [1d20+5] -> [11,5] = (16)
(3) GM: hmm, does it count if he gets exactly 16?
(4) Shaorin: (yes)
(3) GM: let me rephrase does it count as a fail or save?
(4) Shaorin: (any time it's a roll vs a static number to determine success, the roll only has to match the number to succeed)
(3) GM: in that case kel shrugs off the death urge and can act normally
(3) GM: kels turn
** (1) Kelensiya draws rapier and attempts to poke the crab off **
(1) Kelensiya: Rapier +1 Attack Roll: [1d20+9] -> [19,9] = (28) ===> Damage: [1d6+1+1] -> [3,1,1] = (5)
(3) GM: you roundly skewer it, but it hangs on
(3) GM: laenial stands still then
(3) GM: shaorins turn
(5) Lae'nial: (Um, I didn't get to make a second will save.)
(3) GM: i tested the period for each death urge, you got a 2, kel had 1 turn
(5) Lae'nial: (Ah, thanks.)
** (4) Shaorin holds up one hand on each side and sends short arcs of electricity into the monsters **
(4) Shaorin: Shaorin Trannyth uses Energy Missile ( level 2, "Deal 3d6 energy damage to up to five subjects. (Augment: +1d6 damage and +1 DC/PP)" )
(4) Shaorin: Shaorin Trannyth uses Augment ( level 1, "Increase the effect of another power by 1 PP" )
(4) Shaorin: [4d6] -> [5,1,2,6] = (14)
(4) Shaorin: DC 21 reflex half
(3) GM: [1d20+9] -> [7,9] = (16)
(3) GM: [1d20+9] -> [5,9] = (14)
(3) GM: ok both of them fall off in a fried heap
** (5) Lae'nial begins stomping on the tick that was on his head. **
(3) GM: as soon as it falls dead the death urge wears off
(3) GM: the room falls silent. The amoebic fluid is seeping into you clothing and gear
(3) GM: what is your next course of action
(3) GM: ?
(1) Kelensiya: (is that a door on the other side of the room?)
(3) GM: yes, the room is practically similar to the one in the other castle. It looks like the same door
** (1) Kelensiya flicks the charred head politician away with the rapier and takes a look to see if there isn't slime through the door **
(3) GM: you peek though the door into the tunnel. The same amoebic fluid coats the surfaces and drips from the cieling
(1) Kelensiya: Where to now, everyone? I'm in favor of getting out of this slime.
(2) Chtkrilktha: "That fluid does not seem very conducive to our continued life. Perhaps try to burn in out?"
(3) GM: the fluid is not actively attacking you but it flows and seeps all over hindering movement and causing discomfort
(3) GM: you hear howls originating from further down the tunnel
(5) Lae'nial: "Perhaps we should relocate and rest?"
(3) GM: a large banded door hangs in the doorway
(3) GM: do you wish to rest? who then actually sleeps?
** (2) Chtkrilktha has no need of sleep to rest **
(3) GM: and laenial meditates
(5) Lae'nial: (Lae'nial was basically saying 'Get out of here and get some rest.')
(1) Kelensiya: (That a portal behind us that we can get back to non-slimy castle?)
(5) Lae'nial: (Not going to rest in this castle.)
(5) Lae'nial: (Yep.)
(1) Kelensiya: How about we go back to the place without all the slime and weird head people?
(3) GM: it seems the only person whoa ctually sleeps is Kelensiya
(3) GM: it is quite easy to return to the "normal" castle
** (1) Kelensiya pokes her head back into normal-castle **
(1) Kelensiya: (anything hostile?)
(3) GM: it is a bit more complicated than that, but near enough
(5) Lae'nial: (Touch the alter, walk through the arch, do the hokey-pokey.)
(5) Lae'nial: (Well, two out of three.)
(3) GM: the real castle is exactly the same only silent and without the liquid everywhere
** (1) Kelensiya goes on through **
(3) GM: so the party has decided to rest.
(4) Shaorin: (looks like it)
(3) GM: most of the party meditates, and kel sleeps?
(5) Lae'nial: (Got pretty near no spells left.)
(3) GM: I can see kel is undamaged, but I wonder where the rules are for healing while sleeping
(5) Lae'nial: (I think it's CR or HD in HP per day.)
(3) GM: ok then
(1) Kelensiya: (Anyone need healing? I've got a few left for today)
(5) Lae'nial: (9 out of 23 HP, according to the sheet.)
(1) Kelensiya: Lae'nial, you don't look well. Need some healing?
(4) Shaorin: (18/38)
(5) Lae'nial: "Yes, please."
** (1) Kelensiya starts dispensing healingg **
(4) Shaorin: I could use some too
(1) Kelensiya: (heh. Just got CLW left)
(1) Kelensiya: Kelensiya casts Cure Light Wounds ( level 1, "Cures 1d8 + 1/caster level (max +5) points of damage." )
(1) Kelensiya: Kelensiya casts Cure Light Wounds ( level 1, "Cures 1d8 + 1/caster level (max +5) points of damage." )
(1) Kelensiya: (one on Lae, one on Shao)
(1) Kelensiya: [1d8+5] -> [2,5] = (7)
(1) Kelensiya: [1d8+5] -> [6,5] = (11)
(4) Shaorin: Thank you
(1) Kelensiya: (just a sec, cat is going to electrocute itself if it keeps playing with the power cords)
(5) Lae'nial: "Thank you."
(3) GM: so that's 16 hp for laenial and 29 for shaorin
(5) Lae'nial: (Nights' rest should get Lae'nial to 22/23)
(1) Kelensiya: Sorry I can't help more right now, I've used up a lot of spells today.
(3) GM: the party settles down to rest and regain spells
(2) Chtkrilktha: (are we resting for an entire day, or just the 8 hours?)
(5) Lae'nial: "No problem."
(3) GM: it's ok whichever
(3) GM: Kelensiya wakes up screaming
(3) GM: Kelensiya takes 1 point of wisdom damage
** (2) Chtkrilktha glares at Kel **
(1) Kelensiya: (So to restore calm, is this just like a normal hellishly bad dream or is there something else?)
(3) GM: it is a hellishly bad dream, as you put it, that wracks your mind decreasing your wisdom
(1) Kelensiya: Sorry... I'm sorry... don't know what came over me... felt like I was one of those things we just fought...
(5) Lae'nial: "Perhaps we should vacate the castle and seek to re-seal the tunnel."
(1) Kelensiya: (dinner, NPC Kel, I guess. Back soon)
(3) GM: those members that mediatate are also disturbed by peripheral visions but not to the same extent as kel
(3) GM: can't actually find the rules stating thri-keen don't sleep, but i suppose it does say sleep spells don't work so that's it
(2) Chtkrilktha: (monster manual and savage species book tell me that they dont sleep)
(3) GM: it's ok
(3) GM: once the party is all rested do you return to the other castle?
(2) Chtkrilktha: (Immunity to Sleep (Ex): Since thri-kreen do not sleep, they are immune to magic sleep effects...)
(3) GM: let me reiterate the goals. You are to find out the fate of the advisor that Raknar sent to discover what was happening in the mine
(5) Lae'nial: (Well, wasn't he killed by the horde of miners or the two blob-things?)
(3) GM: trust me, I would let you know if that happened
(3) GM: Tell me when you are ready to make a decision
(5) Lae'nial: "We still havn't found the advisor, have we?"
(3) GM: not so far
(5) Lae'nial: (Er...Question for the party.)
(3) GM: Kel said to npc him so you could make a decision without him
(3) GM: your question?
(5) Lae'nial: (Already posted.)
(3) GM: OC: oh right sorry, the quotes would make sense
(2) Chtkrilktha: (Well we need to go back to the castle to find him, right?)
(5) Lae'nial: (Er, IC?)
(3) GM: brb
(5) Lae'nial: (The real reason nobody notices in Modern Fantasy: Spell of Stupid, over the whole world.)
(3) GM: don't forget to add Hp for resting.
(3) GM: OC: can I ask what no one notices?
(5) Lae'nial: (You know what Modern Fantasy fiction is, right?)
(3) GM: OC: do you mean DD rip offs, or actual origianl stuff
(3) GM: OC: that is maybe wrong. I should say LotR rip offs
(5) Lae'nial: (Original stuff - Like Buffy.)
(5) Lae'nial: (I mean, you have vampires, or elves, or green men from the 11th dimension, and almost no-one ever notices.)
(3) GM: Even though I am related to Joss Wheddon I don't watch that stuff
(1) Kelensiya: (Any chance you could get us an autograph? :P)
(5) Lae'nial: (I stopped watching about half-way through. Too much angst and stuff. Just using it as an example.)
(3) GM: OC: very distantly. like a 10th cousin
(2) Chtkrilktha: (what is the hp for resting?)
(3) GM: I think we worked out it is HD in hp
(3) GM: I don't think we are going to get much else doen today
(2) Chtkrilktha: (5 then? 3 fighter, 2 thri-kreen)
(3) GM: yeah CR + class level or HD
(3) GM: found the rules. a nights rest (8 hours) is HD->hp
(3) GM: a full day and night of rest is twice that