(4) Randall: The party entered the ruins. they noticed markings (scratches on the floor) so they moved to the right till they found a room with 2 squashed goblins. finding some strange tiles, they worked on a puzzle by the door. Once the doors were open they moved over to the stone statue
(4) Randall: You stand about the old stone statue. It looks eery in the light of your torches
(1) Chtkrilktha: OOC: Nope Narf, you are not
(1) Chtkrilktha: OOC: Are we dealing with carrying capacity and encumbrance and such?
(5) Lae'nial: OOC: My brother unplugged the internet and the computer from the router trying to plug his comp in, so I was a bit worried.
(4) Randall: within reason. how detailed do you want to make it?
(5) Lae'nial: OOC: We havn't yet, that I've noticed. On the other hand, my wizard isn't lugging like a mule.
(3) Syndra: I'm packed lightly
(4) Randall: My character way back when we started carried more than he should have without any effect
(1) Chtkrilktha: OOC: Id say just type of armor should matter... as long as you are not carrying 1000 pounds of gear or something silly.
(4) Randall: this from the one character (cept perhaps shaorin) who doesn't wear armour
(5) Lae'nial: OOC: I have bracers; that's it for armor.
(2) Shaorin: OOC: who needs armor when you've got an invisible aura of faith that deflects attacks? :P
(3) Syndra: Is there signifcance to this statue or shall we move on? I do not wish to stand about.
(4) Randall: A psionic, a thief, sorry rogue, a mage and a fighter who can't wear armour. damn and i prepared +5 platemail :)
(4) Randall: Apart from it's ghastly appearance the statue appears to be unimportant
(1) Chtkrilktha: OOC: This from the player that doesnt care for tracking such nitty-gritty details :P
(3) Syndra: Let us find this artifact and be gone from this hateful place.
(4) Randall: Spot checks
(5) Lae'nial: Spot Skill Check: [1d20+2] -> [7,2] = (9)
(5) Lae'nial: Big ants!
(3) Syndra: Skills: Spot [1d20+8] -> [5,8] = (13)
(2) Shaorin: Spot Skill Check: [1d20+2] -> [12,2] = (14)
(1) Chtkrilktha: Spot Skill Check: [1d20+2] -> [1,2] = (3)
(4) Randall: Shaorin and syndra notice that the scratch markings lead up the passage way nearby
** (3) Syndra heads in the direction the scratches **
(3) Syndra: This way
(2) Shaorin: hmm, I wonder what left these tracks
(4) Randall: you can try for wilderness checks
(3) Syndra: OOC: which way exactly?
(4) Randall: OC: up
(2) Shaorin: Wilderness Lore Skill Check: [1d20+2] -> [13,2] = (15)
(3) Syndra: Skills: Wilderness Lore [1d20+0] -> [15,0] = (15)
(5) Lae'nial: Something big that we should avoid, considering it left scratches on the stone.
(4) Randall: They appear like claw or talon marks
(1) Chtkrilktha: OOC: I thought wilderness lore doesnt exist in 3.5?
(4) Randall: OC: it's supposed to be survival (or knowledge nature) but openrpg doesn't list those
(4) Randall: OC: hmm it does list knowledge nature after all
(1) Chtkrilktha: OOC: Knowledge Nature doesnt cut it. It is more theoretical knowledge of creatures you would find in nature, not tracking and hunting and such
(4) Randall: The passge leading north (for want of a better word) turns to the right about 15 feet up
whispering to Randall, Hmm... survival/wilderness lore is not a skill for thri-kreen race. Seems like it should be, given that they live by hunting out in the wastelands. What do you think?
** (3) Syndra continues up the corridor **
(2) Shaorin: Syndra, why don't you scout ahead? You're better at sneaking around than the rest of us. (OOC: or at least, I would expect a rogue to be better at it)
** (3) Syndra and checks for traps along the way **
(4) Randall: Trap check
(3) Syndra: Skills: Search [1d20+4] -> [15,4] = (19)
(4) Randall: There are no traps that you can see
** (3) Syndra , sticking to the shadows, rounds the corner **
(4) Randall: the passageway stretches off a long way before turning to the right again
(3) Syndra: The passage is quite long. You would do well to follow, but at a distance
** (3) Syndra continues to check for traps and secret doors along the corridor. **
(1) Chtkrilktha: OOC: I assume you have a torch or lantern? Not very stealthy in pitch darkness
(3) Syndra: I can see in the darkness.
(4) Randall: OC: strange the map reverted to previouc
(5) Lae'nial: OOC: I've got a torch.
(4) Randall: OC: if youa re a half elf like Lae'Nial then you have low light vision not darkvision
(3) Syndra: Problem solved
(4) Randall: OC: Syndra, i do wonder how you character sheet is so much more detailed than everyone elses
(1) Chtkrilktha: OOC: Lae'nial is a full elf. Still has low light vision
(1) Chtkrilktha: OOC: There are a lot of alternate sheets out there
(3) Syndra: I used a more detailed sheet
(3) Syndra: I don't want to continually type modifiers while we play.
(4) Randall: OC: ah
(4) Randall: YOu move along the passageway
(4) Randall: listen checks please
(2) Shaorin: Listen Skill Check: [1d20+2] -> [1,2] = (3)
(1) Chtkrilktha: Listen Skill Check: [1d20+2] -> [4,2] = (6)
(5) Lae'nial: Listen Skill Check: [1d20+2] -> [18,2] = (20)
(3) Syndra: Skills: Listen [1d20+5] -> [16,5] = (21)
(5) Lae'nial: I hear a scratching and hissing!
(3) Syndra: Weapons ready.
** (3) Syndra readies her bow and backs up **
(3) Syndra: something approaches!
** (5) Lae'nial readies his spells and backs up. **
(5) Lae'nial: "If I die because of this, I'm haunting you."
** (2) Shaorin readies his mind and crossbow **
(4) Randall: OC: checking distance of a torch
(4) Randall: From out of the dark erupts a giant wormlike creature. it has spines and armour plates. its midriff gives off a warm glow,
(4) Randall: init
(2) Shaorin: Dex check: [1d20+2] -> [12,2] = (14)
(3) Syndra: : Initiative [1d20+4] -> [17,4] = (21)
(1) Chtkrilktha: OOC: How tall are the cielings?
(1) Chtkrilktha: Initiative: [1d20+6] -> [10,6] = (16)
(4) Randall: cieling is 10 feet
(5) Lae'nial: Initiative: [1d20+4] -> [19,4] = (23)
(5) Lae'nial: I cast haste.
(5) Lae'nial: OOC: 5 rounds.
(5) Lae'nial: Lae'nial casts Haste ( level 3, "Extra partial action and +4 AC." )
(4) Randall: The whole group are sped up by haste. Syndras turn
(3) Syndra: I fire
(3) Syndra: OOC: With haste, twice, correct?
(1) Chtkrilktha: OOC: When doing a full attack action, yes
(3) Syndra: what's the range?
(4) Randall: looks like it
(1) Chtkrilktha: OOC: Hmm... the PHB says +1 AC, not +4
(1) Chtkrilktha: OOC: And a +1 to attack rolls and reflex saves
(4) Randall: 40 feet
(2) Shaorin: OOC: the OpenRPG descriptions haven't been updated from 3rd edition
(3) Syndra: : Ranged [1d20+7] -> [20,7] = (27)
(3) Syndra: : Ranged [1d20+7] -> [18,7] = (25)
(3) Syndra: OOC: First hit, crit. woot.
(2) Shaorin: OOC: impressive! that looks like a crit
(4) Randall: Both arrows hit, 1st is a critical yes
(3) Syndra: : St. Bow 30' dmg [1d6+1] -> [4,1] = (5)
(3) Syndra: x2 is 10
(3) Syndra: : St. Bow 30' dmg [1d6+1] -> [2,1] = (3)
(3) Syndra: 13 total
(4) Randall: Both arrows lodge in the Remorhaz shell
(2) Shaorin: OOC: crits don't just multiply the die roll, you have to roll again
(3) Syndra: oh yea forgot
(3) Syndra: : Ranged [1d20+7] -> [11,7] = (18)
(3) Syndra: so 8
(3) Syndra: wait sorry i thought I rolled an 8, not an 18. so we're still at 13, no?
(2) Shaorin: OOC: if that 18 hit, roll damage again
(4) Randall: OC: they don't multiply?. the phb says x3 for a crit
(4) Randall: the 18 in fact bounces off
(3) Syndra: so I did standard damage on both hits, then
(1) Chtkrilktha: OOC: Either do x3 or 3 rolls. x3 is easier
(2) Shaorin: OOC: I thought the second roll was the crit confirmation
(3) Syndra: second roll is for crit confirmation
(2) Shaorin: OOC: so the first was a crit, roll damage three times, and the second shot missed
(3) Syndra: : St. Bow +30' dmg [1d6] -> [3] = (3)
(3) Syndra: : St. Bow +30' dmg [1d6] -> [5] = (5)
(3) Syndra: : St. Bow +30' dmg [1d6] -> [4] = (4)
(3) Syndra: Didn't I hit with the second shot?
(2) Shaorin: no, the 18 bounced off
(3) Syndra: nm just reread
(3) Syndra: so 12 huge, sexy points of damage
(4) Randall: so thats 12?
(4) Randall: ok 12
(4) Randall: Thri'keens turn
(1) Chtkrilktha: OOC: Lessee... does a movement count as a partial action?
(4) Randall: partail move yes
(2) Shaorin: OOC: it counts as a move action
(2) Shaorin: OOC: there are no partial actions in 3.5, IIRC
(1) Chtkrilktha: OOC: What is a partial action exactly? I dont see it
(2) Shaorin: OOC: 3.5 haste increases movement speed by 30 and gives one extra attack when doing a full attack
(5) Lae'nial: OOC: In 3.5 haste provides a 30 foot speed boost, up to 2x the subjects normal speed. Now, could we just get on with it?!
(2) Shaorin: OOC: no partial action
(4) Randall: i'm using the dmscreen program i was given link to and it has a list of partial amoves. i just checked the phb and partials don't exist
(1) Chtkrilktha: OOC: They do in 3.0, but not 3.5
(1) Chtkrilktha: OOC: So do I get two attacks from a double weapon for a normal move + attack, or is it only two with a full attack action?
(2) Shaorin: OOC: you only get the bonus attack with a full attack
(1) Chtkrilktha: OOC: What about my plethora of claw attacks? Trying to understand how this all works
(1) Chtkrilktha: OOC: Not talking about that. Talking about double weapons and 4 arms and all
(5) Lae'nial: OOC: Make a ruling? Any ruling?
(2) Shaorin: OOC: I think those require a full attack too
(7) Syndra (enter): 19:53
(7) Syndra: sorry got bumped.
(3) Syndra (exit): 19:54
(4) Randall: I rule that using 2 attacks is a full action. you can move and use 1 attack though. I will research it more after this
(7) Syndra: I'm back
(7) Syndra (exit): 19:54
(7) Syndra (enter): 19:54
(1) Chtkrilktha: OOC: Was thinking about 4, from the claws or from 2 double weapons or 4 single weapons. Ill just do one for now.
(1) Chtkrilktha: Gythka (MW), double wield Attack Roll: [1d20+5] -> [3,5] = (8)===> DMG: [1d8+4] -> [2,4] = (6)
(1) Chtkrilktha: OOC: Rolling up a storm tonight
(4) Randall: you futilely hack at its shell
(1) Chtkrilktha: OOC That was the wrong one. The extra bit of bonus wont matter though.
(1) Chtkrilktha: I apply dodge bonus to the worm creature, naturally
(4) Randall: so ac bonus of ?
(1) Chtkrilktha: Normal 22, +1 haste, +1 dodge = 24
(4) Randall: Shaorins turn
** (2) Shaorin attempts to give a demonstration of what would happen "if looks could kill" **
(2) Shaorin: Shaorin Trannyth uses Mind Thrust ( level 1, "Deal 1d10 damage. (Augment: +1d10 damage/PP and +1 DC/2 PP)" )
(2) Shaorin: Shaorin Trannyth uses Augmentx3 ( level 2, "Increase the effect of another power by 3 PP" )
(2) Shaorin: Shaorin Trannyth uses Augment ( level 1, "Increase the effect of another power by 1 PP" )
(2) Shaorin: [5d10] -> [10,5,3,4,10] = (32)
(2) Shaorin: will save DC 19 to avoid damage
(5) Lae'nial: OOC: This is why psionists are overpowered.
(4) Randall: OC: i'm starting to think that for consistencies sake i should get the psionics book
(4) Randall: what save is it?
(2) Shaorin: will 19
** (1) Chtkrilktha hopes the wormie is not as thick-headed as a dwarf **
(4) Randall: ok
(4) Randall: the remorhaz reels back in shock
(2) Shaorin: spent psionic focus on greater psionic endowment to get +2 to that DC, trying to refocus
(2) Shaorin: Concentration Skill Check: [1d20+11] -> [2,11] = (13)
(2) Shaorin: failed
(4) Randall: REmorhaz turn
(4) Randall: the remorhaz attempts to bite the thri'keen fighting him
(4) Randall: It locks it's teeth on him
(4) Randall: doing 15 dmg
(1) Chtkrilktha: OOC: No rolls? Interesting
(4) Randall: if you like i will roll openly. i was using DMscreen
(1) Chtkrilktha: OOC: Not sure what that is... if someone wants to cheat all they need to do is look in monster manual at the stats
** (1) Chtkrilktha reels from the bite **
(4) Randall: it's a prgram that has the tables and lets me keep track of monster
(4) Randall: make opposed grapple checks
(1) Chtkrilktha: OOC: Which would be what?
(4) Randall: that is base attack + str mod+ size mod (+0 for you)
(4) Randall: + roll
(4) Randall: [1+22d20] -> [1,11,4,15,15,4,3,12,16,9,6,5,3,5,14,13,3,6,8,12,3,5,7] = (180)
(1) Chtkrilktha: Str check: [1d20+4] -> [17,4] = (21)
(4) Randall: thats not it
(1) Chtkrilktha: +4
(4) Randall: [1+22d100] -> [1,52,39,23,89,5,28,98,15,64,64,15,87,65,11,39,72,38,58,84,7,66,48] = (1068)
(4) Randall: [1+22d20+22] -> [1,17,17,14,7,9,17,9,13,13,9,15,3,17,20,12,11,3,19,17,7,17,1,22] = (290)
(1) Chtkrilktha: It is half of it
(4) Randall: [Bad dice format] - [d20+22]
(4) Randall: [1d20+22] -> [14,22] = (36)
(1) Chtkrilktha: I got 25...
(4) Randall: the Remorhaz has latched onto you and is holding you
(4) Randall: next round
(2) Shaorin: That doesn't look good
(4) Randall: intiiative
(2) Shaorin: Dex check: [1d20+2] -> [8,2] = (10)
(1) Chtkrilktha: Initiative: [1d20+6] -> [15,6] = (21)
(4) Randall: [1d20+1] -> [10,1] = (11)
(7) Syndra: : Initiative [1d20+4] -> [14,4] = (18)
(5) Lae'nial: Initiative: [1d20+4] -> [14,4] = (18)
(5) Lae'nial: AC: 29
(5) Lae'nial: Initiative: [1d20+4] -> [15,4] = (19)
(5) Lae'nial: OOC: Re-rolling to break the tie.
(1) Chtkrilktha: OOC: 29?
(7) Syndra: : Initiative [1d20+4] -> [12,4] = (16)
(5) Lae'nial: OOC: Mistype.
(1) Chtkrilktha: OOC: Tie between PCs doesnt need breaking
(4) Randall: Chk's turn
(5) Lae'nial: OOC: Yes it does. Need to know who goes first.
(1) Chtkrilktha: OOC: It doesnt matter. They go at the same time
(1) Chtkrilktha: OOC: Can I do a full attack from this position?
(4) Randall: you can make another grapple to get free
(1) Chtkrilktha: OOC: THat isnt happening any time soon... I want to attack
(5) Lae'nial: OOC: Yes...But who types first?
(4) Randall: if you stay you can make hand attacks
(4) Randall: -4 penalty
(1) Chtkrilktha: OOC: I am armed. They do not count?
(4) Randall: unarmed strike, natural weapon or light weapon
** (1) Chtkrilktha unleashes fury **
(1) Chtkrilktha: Claw, primary Attack Roll: [1d20+8] -> [13,8] = (21)===> DMG: [1d6+4] -> [5,4] = (9)
(1) Chtkrilktha: Claw, secondary Attack Roll: [1d20+6] -> [5,6] = (11)===> DMG: [1d6+4] -> [1,4] = (5)
(1) Chtkrilktha: Claw, secondary Attack Roll: [1d20+6] -> [8,6] = (14)===> DMG: [1d6+4] -> [4,4] = (8)
(1) Chtkrilktha: Claw, secondary Attack Roll: [1d20+6] -> [1,6] = (7)===> DMG: [1d6+4] -> [3,4] = (7)
(2) Shaorin: OOC: don't forget your extra primary from haste
(1) Chtkrilktha: Claw, primary Attack Roll: [1d20+8] -> [17,8] = (25)===> DMG: [1d6+4] -> [3,4] = (7)
(2) Shaorin: OOC: I don't think you're supposed to get secondaries while grappled, but with those rolls it doesn't matter
(4) Randall: you claw at the Remorhazs face twice doing 16 dmg
(1) Chtkrilktha: OOC: I do. I have 4 arms... dont see why they couldnt be used unless one was bit. Not specified though
(4) Randall: lae'nials turn
(2) Shaorin: OOC: "You can't attack with two weapons while grappling, even if both are light weapons." I would think that applies to the other weapon options as well.
(4) Randall: these are his claws though. I think he can frantically scratch at it
(1) Chtkrilktha: OOC: Especially if it bit my midsection. Id at least have 2 or 3 claws available.
(5) Lae'nial: OOC: I cast Acid Arrow.
** (1) Chtkrilktha hopes Lae'nial's aim is true **
(5) Lae'nial: OOC: Doesn't seem to want to cast them - Did I use them up already?
(5) Lae'nial: Lae'nial casts Magic Missile ( level 1, "1d4+1 damage; +1 missile/two levels above 1st (max +5)." )
(5) Lae'nial: OOC: Guess so. I guess I cast magic missile.
(5) Lae'nial: [3d4+3] -> [4,2,1,3] = (10)
(1) Chtkrilktha: OOC: How could you have? We have not fought anything else since we rested
(4) Randall: this is magic missile then?
(5) Lae'nial: OOC: I think maybe I didn't save after I refreshed.
(1) Chtkrilktha: OOC: Shouldnt that be +9? d4+1 each
(1) Chtkrilktha: OOC: NM
(1) Chtkrilktha: OOC: Cant add apparently
(4) Randall: The magical arrows strike it, burning away at its flesh
(4) Randall: Syndras turn
(5) Lae'nial: OOC: So I should be able to cast another magic missile and an acid arrow.
** (7) Syndra begins approacing the creature, firing as she moves **
(7) Syndra: : Ranged - 30' [1d20+8] -> [11,8] = (19)
(4) Randall: Wait. lae'nial might get another go
(1) Chtkrilktha: OOC: Nope. Can only cast one spell. It is just an extra attack for weapons
(2) Shaorin: OOC: he could move, but that's it
(4) Randall: ok then
(7) Syndra: : Ranged [1d20+7] -> [14,7] = (21)
(1) Chtkrilktha: OOC: Thought there wasnt an extra action? Just move faster or get an extra attack with full attack action?
(1) Chtkrilktha: OOC: you only get the extra attack if you dont move
(2) Shaorin: OOC: I hate to say this, but your shooting into a grapple. 50-50 chance of attacking each grappler
(5) Lae'nial: OOC: I was just saying that my spell list wasn't refreshed so the amount it would let me cast wasn't correct.
(7) Syndra: OOC: Syndra knows that.
(1) Chtkrilktha: OOC: So not moving then?
(4) Randall: not quite 50/50. the remorhaz is larger, more like 30/70
(2) Shaorin: OOC: at least the Remorhaz loses its dex bonus
(4) Randall: D10, 4+ hits remorhaz
(7) Syndra: okay someone needs to reexplain haste to me now
(4) Randall: both ranged attacks hit by the way
(7) Syndra: If I can't move while firing twice and hasted, then no I don't move.
(4) Randall: haste does seem to have changed since i last used it
(2) Shaorin: OOC: haste: +1 attack bonus, +1 dodge AC bonus, one extra attack at highest bonus when doing a full attack, +30 movement speed up to double normal
(1) Chtkrilktha: OOC: Haste gives +30 movement when you move. When you do a full atttack action, with no movement, you get one extra attack
(7) Syndra: okay so i can fire thrice then
(4) Randall: twice
(7) Syndra: oh jesus
(7) Syndra: Syndra drops her bow and steps on it
(2) Shaorin: OOC: where'd the third come from? unless you've got rapid shot or similar, just two times
(4) Randall: or do you get 2 shortbow attacks normally
(1) Chtkrilktha: OOC: You only get one attack with a bow normally
(7) Syndra: I have not. moved.
(7) Syndra: I have fired twice.
(7) Syndra: : St. Bow +30' dmg [1d6] -> [5] = (5)
(7) Syndra: : St. Bow +30' dmg [1d6] -> [6] = (6)
(1) Chtkrilktha: OOC: 3.x is certainly not simpler than 2nd edition was
(4) Randall: both shots hit
(1) Chtkrilktha: OOC: Did they ditch the Deflect Arrows feat in 3.5 too?
(4) Randall: so you did 11, the shots hit the remorhaz in the eye. it collapses. it's jaws sag open and chk rolls out
** (1) Chtkrilktha does extra damage to the creature **
(2) Shaorin: OOC: no, deflect arrows is still there
(4) Randall: brb
** (7) Syndra leans against the wall **
(4) Randall: The remorhaz glow starts to diminish
** (7) Syndra spits on the remorhaz corpse **
(4) Randall: the pit sizzles
(1) Chtkrilktha: "Scaled worm-creature bites hard."
(4) Randall: spit
(5) Lae'nial: OOC: You know what would be an interesting munchkin adventure? 'Cleansing Myth Drannor'.
(4) Randall: I'll go get my ruins of myth-drannor books
(4) Randall: :)
(7) Syndra: I cannot heal you, unfortunately.
(2) Shaorin: Just be glad it didn't have time to swallow you.
(4) Randall: :)
(5) Lae'nial: OOC: Maybe when we're 20th level... :)
** (7) Syndra continues down the corridor, listening for further remorhaz **
(5) Lae'nial: OOC: Or as a one-shot...Survive as long as you can.
(4) Randall: Syndra continues down the passage, but hears no further noises
** (7) Syndra peers around the corner, and motions for the others to approach **
(4) Randall: You can see a storage room at the end of the passage. their is assorted gear strewn on the floor
(7) Syndra: There is a room ahead. It appears to be a storage room.
** (7) Syndra cautiously moves down the hallway towards the room. **
(1) Chtkrilktha: "Ambush left by hunter"
(5) Lae'nial: The wands are mine! MINE!
(4) Randall: The room is empty, apart from the stuff
** (7) Syndra examines the contents of the room. **
(5) Lae'nial: Search Skill Check: [1d20+4] -> [20,4] = (24)
(4) Randall: mostly junk. there are a few odd coins. and some broken furniture
(5) Lae'nial: OOC: Mostly? What's not 'mostly'?
(4) Randall: what's not junk is coins,
** (7) Syndra stands at the door, looking for danger down the hallway **
(5) Lae'nial: OOC: How many?
** (1) Chtkrilktha watches Lae'nial go back to RP and count the coins **
(4) Randall: you sift through it all until you have gathered 100 gold coins of varying types
** (7) Syndra checks the walls and floor for buttons or depressions, any sign of secret passageways. **
(4) Randall: you can find no catches or secret doors
** (5) Lae'nial gives every 25gp. **
(7) Syndra: This room leads nowhere.
(7) Syndra: I am wondering if there was more to that statue.
** (2) Shaorin tucks the money away for distribution to the poor later **
** (7) Syndra gives her coins to Shaorin. **
(5) Lae'nial: 'There is the other doors.
(7) Syndra: Here, holy man.
(7) Syndra: Then let us open the other doors.
** (2) Shaorin thanks Syndra **
(1) Chtkrilktha: "Doors are open."
** (7) Syndra heads back down the passageway toward the doors **
(4) Randall: You move to the iron doors. a rough hewn staircase goes down into the dark
** (1) Chtkrilktha quaffs a healing potion **
(1) Chtkrilktha: [1d8+1] -> [5,1] = (6)
(4) Randall: Wrap up and go down the stairs nect time
(7) Syndra: hooray for starirs